Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add 2233admin/design-pipeline --skill diagram-animationgit clone --depth 1 https://github.com/2233admin/design-pipelineWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/2233admin/design-pipeline/diagram-animation)<a href="https://agentmods.dev/skills/2233admin/design-pipeline/diagram-animation"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/diagram-animation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/diagram-animation"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/diagram-animation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00091 | $0.02258 |
| Opus 5 | $0.00046 | $0.01129 |
| Sonnet 5 | $0.00018 | $0.00452 |
| Haiku 4.5 | $0.00009 | $0.00226 |
Grade A, and why
diagram-animation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to diagram-animation — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 164 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Diagram & Data Animation
Make structure and data legible by revealing it over time — one idea per beat. Build progressive node/edge reveals, flowing connectors, and animated charts (bars grow, lines draw, numbers count up) for web or video.
When to use
- Architecture, flow, or sequence diagrams that build step by step.
- Animated charts: bars grow, lines draw on, numbers count up.
- "How it works" walkthroughs and process explainers.
- Showing data or signal flowing along connectors.
Core principle: progressive disclosure
Never show everything at once. Reveal in this order: nodes → edges → labels. Highlight the active element and dim the rest (focus + context). Pace to comprehension, not flash — hold each step 0.5–1.5s so it lands. Keep a consistent visual grammar: color means meaning, and that mapping never changes mid-piece.
Quick reference
| Goal | Mechanism | Easing |
|---|---|---|
| Node appear | scale 0.8→1 + opacity, transform-origin:center |
back.out(1.5) / easeOut |
| Edge connect | stroke-dashoffset len→0 |
easeInOut, 0.4–0.7s |
| Flowing data | animate stroke-dashoffset looping + traveling dot |
linear, infinite |
| Bar grow | scaleY 0→1, transform-origin:bottom |
easeOut, stagger 0.06s |
| Line chart | path stroke-dashoffset len→0 |
easeInOut, 0.8–1.2s |
| Count-up | interpolate value with eased t |
easeOutCubic |
| Highlight | active full-opacity, others opacity:.35 |
0.3s |
Progressive node/edge reveal (SVG + GSAP)
<svg viewBox="0 0 400 200" id="flow">
<g class="node" opacity="0"><circle cx="60" cy="100" r="28" fill="#0A84FF"/></g>
<g class="node" opacity="0"><circle cx="200" cy="100" r="28" fill="#0A84FF"/></g>
<g class="node" opacity="0"><circle cx="340" cy="100" r="28" fill="#0A84FF"/></g>
<path class="edge" d="M88 100 H172" stroke="#888" stroke-width="3" fill="none" pathLength="1"/>
<path class="edge" d="M228 100 H312" stroke="#888" stroke-width="3" fill="none" pathLength="1"/>
</svg>
<script type="module">
import gsap from "https://cdn.jsdelivr.net/npm/gsap/+esm";
gsap.set(".edge", { strokeDasharray: 1, strokeDashoffset: 1 });
const tl = gsap.timeline({ defaults: { ease: "power2.out" } });
tl.to(".node", { opacity: 1, scale: 1, transformOrigin: "center",
duration: .45, stagger: .35, ease: "back.out(1.6)", startAt: { scale: .8 } })
.to(".edge", { strokeDashoffset: 0, duration: .5, stagger: .35 }, "-=0.9");
</script>
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 164 lines · 91 tokens per session scan A eb4aebe125e1
diagram-animation is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 7d ago), licensed MIT. It adds 91 tokens to every session and 2,258 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to diagram-animation, differing in 0 lines, and is treated as a copy.
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cicd-integration
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