explainer-video

explainer-video is a skill for Claude Code from 2233admin/design-pipeline. It costs 92 tokens per session (2,519 once invoked), scanned A, a copy of explainer-video, MIT.

A workflow for making short narrated explainer videos from an idea or feature. It covers the script, storyboard, animated scenes, voiceover, captions, editing, and final polish.

In plain words
What is it for?
Use it for 30–90-second product, onboarding, how-it-works, or concept videos.
Why use it?
It organizes the many stages of an explainer so the message, visuals, narration, and captions stay aligned.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the explainer-video-skills plugin — 5 skills shipped together

Good fit Use it for 30–90-second product, onboarding, how-it-works, or concept videos.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/2233admin/design-pipeline/explainer-video
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 2233admin/design-pipeline --skill explainer-video
Clone the repo
git clone --depth 1 https://github.com/2233admin/design-pipeline

Made for: Claude Code.

Or install explainer-video-skills, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for explainer-video

README.md
[![agentmods](https://agentmods.dev/badge/skills/2233admin/design-pipeline/explainer-video/github.svg)](https://agentmods.dev/skills/2233admin/design-pipeline/explainer-video)
Your own site
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/explainer-video"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/explainer-video/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for explainer-video

Your own site · 80×15
<a href="https://agentmods.dev/skills/2233admin/design-pipeline/explainer-video"><img src="https://agentmods.dev/badge/skills/2233admin/design-pipeline/explainer-video.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,519 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.02519
Opus 5 $0.00046 $0.01260
Sonnet 5 $0.00018 $0.00504
Haiku 4.5 $0.00009 $0.00252

Measured 5d ago against content hash d1c0e3147550, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

explainer-video scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to explainer-video — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skill/references/iart-motion-skills/upstream/explainer-video-skills/skills/explainer-video/SKILL.md · 181 lines

How it starts

The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Explainer Video

Turn one message into a paced, narrated 30–90s short. Run the full pipeline: script → storyboard → scene build → narration/caption sync → edit → polish, with a consistent style system throughout.

When to use

  • Produce a 30–90s product, how-it-works, onboarding, or concept video.
  • Go from a raw idea or feature to a script, storyboard, and assembled piece.
  • Sync narration to visuals and add captions for muted playback.

Story structure (decide this first)

An explainer is an argument, not a feature tour. Before any pipeline step, lock the narrative so every later choice serves it.

  • One core idea. A single sentence the viewer should be able to repeat afterward. If you can't state it in one line, the video has no spine — cut scope until you can. Everything that doesn't serve that idea gets dropped, not shrunk.
  • Script-first. The VO is the spine; visuals illustrate the line being spoken, never lead it. Write and time the words before you storyboard or animate — it is far cheaper to cut a sentence than a built scene.
  • Earn the "how" with stakes. Don't jump from problem to mechanism. Make the viewer feel the cost of the problem first; that tension is what makes them watch the solution.

The explainer story arc — a beat per stage, in order:

Stage Narrative job What the viewer should think
Problem Name the pain in their words "That's me."
Stakes Show what the pain costs (time, money, risk) "I need this fixed."
Solution Introduce the product/idea as the fix, in one line "Oh — that solves it."
How it works The mechanism in 1–3 concrete steps "I get how it does that."
Payoff / CTA The after-state + one next action "I want that. I'll do X."

(The Script formula table below maps these stages to runtime shares and word budgets — this section is the why and order; that one is the how long.)

Pick one analogy and ride it

Abstract mechanisms land when mapped to something the viewer already knows. Choose a single metaphor and keep it consistent across scenes — switching analogies mid-video resets comprehension.

Read the full file on GitHub · 181 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 181 lines · 92 tokens per session scan A d1c0e3147550

Subscribe to this mod's changes

explainer-video is a skill published in the GitHub repository 2233admin/design-pipeline (9 stars, last pushed 6d ago), licensed MIT. It adds 92 tokens to every session and 2,519 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to explainer-video, differing in 0 lines, and is treated as a copy.