qshipphasecheck

qshipphasecheck is a skill for Claude Code from 3awny/qship. It costs 62 tokens per session (1,777 once invoked), scanned A, original, MIT.

A blocking checkpoint between phases of the qship delivery pipeline. It verifies that every required step in the current phase is complete before the next phase can begin.

In plain words
What is it for?
Use it at the Phase 2-to-3 and Phase 3-to-4 transitions to validate phase completion, identify missing steps, and repeat the check until it passes.
Why use it?
It prevents the pipeline from skipping required work, especially the qbcheck step, and requires missing work to be completed before continuing.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: mentions subagents.

Part of the qship plugin — 22 skills, 1 agent, 1 hook shipped together

Good fit Use it at the Phase 2-to-3 and Phase 3-to-4 transitions to validate phase completion, identify missing steps, and repeat the check until it passes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/3awny/qship/qshipphasecheck
View source ↗ 3awny/qship
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 3awny/qship --skill qshipphasecheck
Clone the repo
git clone --depth 1 https://github.com/3awny/qship

Made for: Claude Code.

Or install qship, the plugin that ships this one along with the rest of its 22 skills, 1 agent, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for qshipphasecheck

README.md
[![agentmods](https://agentmods.dev/badge/skills/3awny/qship/qshipphasecheck/github.svg)](https://agentmods.dev/skills/3awny/qship/qshipphasecheck)
Your own site
<a href="https://agentmods.dev/skills/3awny/qship/qshipphasecheck"><img src="https://agentmods.dev/badge/skills/3awny/qship/qshipphasecheck/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for qshipphasecheck

Your own site · 80×15
<a href="https://agentmods.dev/skills/3awny/qship/qshipphasecheck"><img src="https://agentmods.dev/badge/skills/3awny/qship/qshipphasecheck.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,777 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.01777
Opus 5 $0.00031 $0.00889
Sonnet 5 $0.00012 $0.00355
Haiku 4.5 $0.00006 $0.00178

Measured 10d ago against content hash d9a946fa1ab4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

qshipphasecheck scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/skills/qshipphasecheck/SKILL.md · 167 lines

How it starts

The opening of the file, as written. The whole thing — 167 lines — stays where its author put it; the contents beside it link to each section on GitHub.

qshipphasecheck — Inter-Phase Hard Gate

This skill is a BLOCKING GATE. If it fails, the next phase MUST NOT start.

Unlike qshipcheck (which runs at the end and can only report), qshipphasecheck runs BETWEEN phases and BLOCKS progression. It is the architectural enforcement layer that ensures no phase is skipped regardless of what the LLM thinks.

⛔ AUTONOMY & PERSISTENCE CONTRACT

A FAIL verdict is NOT a terminal state for the pipeline. It is an instruction to:

  1. Dispatch the missing agents/skills for each FAIL row.
  2. Wait for their results.
  3. Re-run /qshipphasecheck for the same phase.
  4. Repeat with no iteration cap until PASS.

Anthropic official guidance (verbatim):

Never artificially stop any task early regardless of the context remaining.

The orchestrator MUST NOT skip to the next phase while this skill reports FAIL, and MUST NOT abandon the pipeline because a FAIL loop has run several rounds. Loop until PASS.

When to Run

The qship orchestrator MUST invoke this at two transition points:

Transition Command What it validates
Phase 2 → Phase 3 /qshipphasecheck phase2 <TICKET_IDS> ALL Phase 2 steps (7.5–11.5) completed for EVERY ticket
Phase 3 → Phase 4 /qshipphasecheck phase3 <TICKET_IDS> Phase 3 (E2E testing) completed

If qshipphasecheck reports FAIL, the orchestrator MUST:

  1. Execute the missing steps
  2. Re-run qshipphasecheck
  3. Only proceed to the next phase after PASS

Phase 2 Validation (phase2)

Read the progress tracker for EACH ticket:

{{STATE_ROOT}}/worktrees/<TICKET_ID>/phase2-progress.md

Required Steps — ALL must be DONE:

Step Required Evidence Why it can't be skipped
7.5 Simplify Agent dispatch + result Simplification before review reduces noise
8 Review (3 agents) 3 Task dispatches + results Each reviewer checks different aspects
9 Bug Hunt (5 agents) 5 Task dispatches + results Different bug types need different detectors
10 qbcheck Skill invocation + validation counts Separates real bugs from false positives — Step 11 input depends on this
11 Fix Issues Commits OR "0 real bugs" Validated bugs must be fixed
11.5 Verification pytest output + formatting check Confirms fixes didn't break anything

Read the full file on GitHub · 167 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 167 lines · 62 tokens per session scan A d9a946fa1ab4

Subscribe to this mod's changes

qshipphasecheck is a skill published in the GitHub repository 3awny/qship (2 stars, last pushed 2mo ago), licensed MIT. It adds 62 tokens to every session and 1,777 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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