recut-motion-graphic

recut-motion-graphic is a skill for Claude Code, Codex from 6174/recut. It costs 103 tokens per session (3,135 once invoked), scanned C, original, no licence file.

A workflow for creating reusable motion graphics from a viewer's goal. It defines a visual style, builds deterministic components, verifies the resulting assets, and prepares them for timeline placement.

In plain words
What is it for?
It helps make motion-graphic components that can be revised, verified, and placed into a video timeline.
Why use it?
It provides a repeatable way to create checked graphic assets without tying the work to one particular app.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit It helps make motion-graphic components that can be revised, verified, and placed into a video timeline.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/6174/recut/recut-motion-graphic
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 6174/recut --skill recut-motion-graphic
Clone the repo
git clone --depth 1 https://github.com/6174/recut

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for recut-motion-graphic

README.md
[![agentmods](https://agentmods.dev/badge/skills/6174/recut/recut-motion-graphic/github.svg)](https://agentmods.dev/skills/6174/recut/recut-motion-graphic)
Your own site
<a href="https://agentmods.dev/skills/6174/recut/recut-motion-graphic"><img src="https://agentmods.dev/badge/skills/6174/recut/recut-motion-graphic/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for recut-motion-graphic

Your own site · 80×15
<a href="https://agentmods.dev/skills/6174/recut/recut-motion-graphic"><img src="https://agentmods.dev/badge/skills/6174/recut/recut-motion-graphic.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 103 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,135 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00103 $0.03135
Opus 5.5 $0.00041 $0.01254
Sonnet 5.5 $0.00021 $0.00627
Haiku 4.5 $0.00010 $0.00314

Measured 28d ago against content hash 64191180992e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade C, and why

recut-motion-graphic scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 28d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Hidden instructionshighPrompt injection

Directives inside HTML comments, invisible characters or bidirectional overrides are read by the model and not by the person reviewing the file.

<!-- [INPUT]: 依赖 recut-design-system 的视觉契约、组件工具(recut.motion-graphic.create/revise/update/source/list)、@recut/runtime surface 与任意消费方(时间线 / World 画布 / clone / AI 短片)的放置能力。 [OUTPUT]: 全局 Motion Graphic 创作契约:viewer job → 视觉语
service/skills/recut-motion-graphic/SKILL.md · 139 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 28d ago First seen · 139 lines · 103 tokens per session scan C 64191180992e

Subscribe to this mod's changes

recut-motion-graphic is a skill published in the GitHub repository 6174/recut (46 stars, last pushed 5d ago), with no licence file. It adds 103 tokens to every session and 3,135 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it C with 1 finding (hidden instructions). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-18.

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