edit

edit is a skill for Claude Code, Codex from 7df-lab/devo. It costs 33 tokens per session (197 once invoked), scanned A, original, MIT.

A targeted file editor that replaces one exact piece of text in an existing file. The text must occur exactly once.

In plain words
What is it for?
Use it for a precise, single-occurrence edit to a source or configuration file.
Why use it?
It avoids rewriting an entire file for a small change and stops when the requested text is missing or ambiguous.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for a precise, single-occurrence edit to a source or configuration file.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/7df-lab/devo/edit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 7df-lab/devo --skill edit
Clone the repo
git clone --depth 1 https://github.com/7df-lab/devo

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for edit

README.md
[![agentmods](https://agentmods.dev/badge/skills/7df-lab/devo/edit/github.svg)](https://agentmods.dev/skills/7df-lab/devo/edit)
Your own site
<a href="https://agentmods.dev/skills/7df-lab/devo/edit"><img src="https://agentmods.dev/badge/skills/7df-lab/devo/edit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for edit

Your own site · 80×15
<a href="https://agentmods.dev/skills/7df-lab/devo/edit"><img src="https://agentmods.dev/badge/skills/7df-lab/devo/edit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 197 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.00197
Opus 5.5 $0.00013 $0.00079
Sonnet 5.5 $0.00007 $0.00039
Haiku 4.5 $0.00003 $0.00020

Measured 10d ago against content hash 5e687f0d6fc4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

edit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (src/edit/__init__.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

  • edit — 100% identical, 0 lines differ
crates/skills/assets/bundled/edit/SKILL.md · 23 lines

What it actually says

Edit

Make a targeted edit to an existing file by replacing one exact, unique occurrence of a string. old_str must appear exactly once in the file.

Call directly from the kernel:

await edit(path="pkg/file.py", old_str=old, new_str=new)

Use exact old/new strings. If the text contains triple double quotes, use triple single-quoted variables (old = '''...''') or build old/new from inspected file slices. Returns a short confirmation; raises if old_str is missing or matches more than once (widen the snippet to make it unique).

Or from a shell cell:

!edit --path pkg/file.py --old-str "..." --new-str "..."
Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 23 lines · 33 tokens per session scan A 5e687f0d6fc4

Subscribe to this mod's changes

edit is a skill published in the GitHub repository 7df-lab/devo (321 stars, last pushed yesterday), licensed MIT. It adds 33 tokens to every session and 197 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-06.

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