jolt: Skill for Claude Code

.claude/skills/new-invariant/SKILL.md

new-invariant is a skill for Claude Code from a16z/jolt. It costs 13 tokens per session (1,379 once invoked), scanned A, original, Apache-2.0.

A Rust development workflow for adding a new invariant to jolt-eval, a tool that checks whether specified properties hold. It creates the related code, registration, and optional fuzz-testing setup.

In plain words
What is it for?
Use it to define the property being checked, its input data, and supported test targets, then add the invariant to jolt-eval. It can also create a fuzz target, which repeatedly tests varied inputs for failures.
Why use it?
It removes the repeated setup work and helps keep a new invariant consistent with existing ones. It also checks the result with linting and generated tests.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

This is a16z/jolt's own configuration. It tells Claude Code how to work on jolt itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything jolt configures →

About the project

Jolt is a zero-knowledge virtual machine for RISC-V that enables programs to be executed and cryptographically proven. It is for developers and contributors working with zero-knowledge proofs and virtual machines, while the catalogue entries provide instructions and skills for using or developing Jolt.

a16z/jolt · 1,059 stars · on GitHub · jolt.a16zcrypto.com

Reuse

Borrowing it

Nothing to install: this file belongs to a16z/jolt. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/a16z/jolt/main/.claude/skills/new-invariant/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/a16z/jolt

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for new-invariant

README.md
[![agentmods](https://agentmods.dev/badge/skills/a16z/jolt/new-invariant/github.svg)](https://agentmods.dev/skills/a16z/jolt/new-invariant)
Your own site
<a href="https://agentmods.dev/skills/a16z/jolt/new-invariant"><img src="https://agentmods.dev/badge/skills/a16z/jolt/new-invariant/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for new-invariant

Your own site · 80×15
<a href="https://agentmods.dev/skills/a16z/jolt/new-invariant"><img src="https://agentmods.dev/badge/skills/a16z/jolt/new-invariant.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 13 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,379 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00013 $0.01379
Opus 5.5 $0.00005 $0.00552
Sonnet 5.5 $0.00003 $0.00276
Haiku 4.5 $0.00001 $0.00138

Measured 1mo ago against content hash 5ebc5885b475, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

new-invariant scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/new-invariant/SKILL.md · 148 lines

How it starts

The opening of the file, as written. The whole thing — 148 lines — stays where its author put it; the contents beside it link to each section on GitHub.

This skill handles all the boilerplate: creating the invariant struct + input type, implementing the Invariant trait, registering it in the JoltInvariants enum, creating a fuzz target (if applicable), and running sync_targets.sh.

<Execution_Policy>

  • The user must provide an invariant name (lowercase with underscores, e.g. sumcheck_binding).
  • Use the request, spec, and repository context to establish the property and input type; ask only for missing requirements before writing code.
  • Follow existing patterns exactly — study the split_eq_bind and soundness invariants as models.
  • Always run clippy and the auto-generated tests before reporting success. </Execution_Policy>

Phase 1: Gather Requirements

  1. Validate the argument {{ARGUMENTS}}: must be a valid Rust identifier (lowercase alphanumeric + underscores). Reject otherwise.
  2. Gather these requirements from existing context; ask the user only for missing information:
    • What property does this invariant check? (becomes the description())
    • What does the input look like? (fields, types, ranges)
    • What synthesis targets should it support? (Test, Fuzz, RedTeam)
    • Does it need non-trivial setup? (e.g. preprocessing, compilation — default to Setup = ())

Phase 2: Explore Context

  1. Read jolt-eval/src/invariant/mod.rs to understand the current JoltInvariants enum and dispatch! macro.
  2. Read an existing invariant for reference:
    • Simple: jolt-eval/src/invariant/split_eq_bind.rs
    • Complex (with setup, enrich_input): jolt-eval/src/invariant/soundness.rs
  3. Explore the modular crates that own the tested types and APIs.

Phase 3: Implement

Create the invariant file at jolt-eval/src/invariant/<invariant_name>.rs with:

Read the full file on GitHub · 148 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed 5ebc5885b475
  2. 1mo ago Changed 4722e6b1cf7e
  3. 2mo ago First seen · 148 lines · 13 tokens per session scan A 472e5730b92b

Subscribe to this mod's changes

new-invariant is a skill published in the GitHub repository a16z/jolt (1,059 stars, last pushed today), licensed Apache-2.0. It adds 13 tokens to every session and 1,379 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.