skill-evolve-loop

skill-evolve-loop is a skill for Claude Code, Codex from aaronartistzhang-afk/DailyWork. It costs 186 tokens per session (1,332 once invoked), scanned A, original, MIT.

A workflow for improving an existing coding skill and checking that its old behavior still works after an edit.

In plain words
What is it for?
Use it to add lessons from real work to a skill, propose a focused change, and test routing, regression, and other behavior classes before release.
Why use it?
Changing instructions can accidentally break when the skill is selected or alter results that previously worked; this process checks for those regressions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to add lessons from real work to a skill, propose a focused change, and test routing, regression, and other behavior classes before release.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/aaronartistzhang-afk/dailywork/skill-evolve-loop
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add aaronartistzhang-afk/DailyWork --skill skill-evolve-loop
Clone the repo
git clone --depth 1 https://github.com/aaronartistzhang-afk/DailyWork

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-evolve-loop

README.md
[![agentmods](https://agentmods.dev/badge/skills/aaronartistzhang-afk/dailywork/skill-evolve-loop/github.svg)](https://agentmods.dev/skills/aaronartistzhang-afk/dailywork/skill-evolve-loop)
Your own site
<a href="https://agentmods.dev/skills/aaronartistzhang-afk/dailywork/skill-evolve-loop"><img src="https://agentmods.dev/badge/skills/aaronartistzhang-afk/dailywork/skill-evolve-loop/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-evolve-loop

Your own site · 80×15
<a href="https://agentmods.dev/skills/aaronartistzhang-afk/dailywork/skill-evolve-loop"><img src="https://agentmods.dev/badge/skills/aaronartistzhang-afk/dailywork/skill-evolve-loop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 186 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,332 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00186 $0.01332
Opus 5.5 $0.00074 $0.00533
Sonnet 5.5 $0.00037 $0.00266
Haiku 4.5 $0.00019 $0.00133

Measured 1mo ago against content hash 597a2f51078e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-evolve-loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skill-evolve-loop/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

skill-evolve-loop — sediment a lesson into a living skill, then prove you didn't break it

Editing a skill that already ships is not the same as writing one: you can break behavior that used to work, and another session may be mid-edit on the same file. This loop covers the edit path: fold one lesson in, run a five-class regression, backfill only what failed.

When this triggers

  • The human says: "沉淀到 skill 里边" / "把这轮教训写进 skill" / "skill 更新了跑一轮验证" / "fold this lesson into the skill".
  • Or: a deliverable just finalized and a lesson is worth keeping — propose the sedimentation round yourself; don't wait to be asked.

The five-class behavior test

After a skill edit, spin up N parallel subagents — one class each — produce a pass table, then backfill only the failed classes. The five class names come from a real user's verification design; the one-line criterion under each is this skill's operationalization:

Class Operational check Example
Routing New trigger words hit; old scenarios don't stop routing here A "sediment this lesson" request routes to the edited skill; an unrelated request doesn't
Regression Old behavior unchanged — same prompt against the pre-edit version gives the same result A prompt that used to produce a 3-step flow still produces 3 steps
Discipline The skill's hard constraints (gates, taboos) are still obeyed after the edit A send-gate the skill mandates still blocks an unstamped send
Content The newly-added content is itself correct — quotes match their sources, commands actually run Every quotation grep -F-matches its cited source; every shell snippet runs
Gate-under-pressure Under adversarial pressure the gate still holds, not just on the happy path A crafted bypass attempt is still refused

The flow (five steps)

  1. Locate the smallest section to change — one rule, one taboo row, one trigger line. Don't rewrite the skill.
  2. Propose the diff — show it and wait for confirmation. A shared skill is inherited by every future session; edits are propose-first.
  3. Run the five classes as isolated parallel subagents.
  4. Produce the pass table — one row per class, pass/fail, with evidence.
  5. Backfill only the failed classes; re-run until the table is clean.

Read the full file on GitHub · 63 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 63 lines · 186 tokens per session scan A 597a2f51078e

Subscribe to this mod's changes

skill-evolve-loop is a skill published in the GitHub repository aaronartistzhang-afk/DailyWork (1 stars, last pushed 1mo ago), licensed MIT. It adds 186 tokens to every session and 1,332 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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