flutter-core:flutter-animations

flutter-core:flutter-animations is a skill for Claude Code from aaronbassett/agent-foundry. It costs 46 tokens per session (3,303 once invoked), scanned A, original, MIT.

A guide to Flutter's tools for adding motion to app interfaces, from simple automatic animations to custom transitions and physics-based effects.

In plain words
What is it for?
Use it when adding animations, page transitions, hero effects, physics-based motion, or custom interactive transitions in Flutter.
Why use it?
It helps choose an appropriate animation approach while keeping interactions smooth and responsive.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the flutter-core plugin — 3 skills, 4 commands, 5 agents, 1 MCP server shipped together

Good fit Use it when adding animations, page transitions, hero effects, physics-based motion, or…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/aaronbassett/agent-foundry/flutter-animations
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add aaronbassett/agent-foundry --skill flutter-animations
Clone the repo
git clone --depth 1 https://github.com/aaronbassett/agent-foundry

Made for: Claude Code.

Or install flutter-core, the plugin that ships this one along with the rest of its 3 skills, 4 commands, 5 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for flutter-core:flutter-animations

README.md
[![agentmods](https://agentmods.dev/badge/skills/aaronbassett/agent-foundry/flutter-animations.svg)](https://agentmods.dev/skills/aaronbassett/agent-foundry/flutter-animations)
Your own site
<a href="https://agentmods.dev/skills/aaronbassett/agent-foundry/flutter-animations"><img src="https://agentmods.dev/badge/skills/aaronbassett/agent-foundry/flutter-animations.svg" alt="Measured on agentmods" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,303 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.03303
Opus 5 $0.00023 $0.01651
Sonnet 5 $0.00009 $0.00661
Haiku 4.5 $0.00005 $0.00330

Measured 6d ago against content hash b63352748e87, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

flutter-core:flutter-animations scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/flutter-core/skills/flutter-animations/SKILL.md · 319 lines

How it starts

The opening of the file, as written. The whole thing — 319 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Flutter Animations

Master Flutter's animation system to create smooth, performant, and delightful user experiences through implicit animations, explicit control, hero transitions, and physics-based motion.

Overview

Flutter's animation framework is built on a fundamental principle: well-designed animations make UIs feel more intuitive, contribute to a polished experience, and provide visual feedback that guides users through your application. The framework offers a comprehensive toolkit ranging from simple, pre-packaged implicit animations to fully customizable explicit animations with physics simulations.

Understanding when and how to use each type of animation is crucial for building modern Flutter applications. This skill provides comprehensive guidance on Flutter's animation capabilities, performance optimization techniques, and best practices for creating smooth, responsive animations.

Animation Philosophy in Flutter

Flutter approaches animations through a layered architecture that balances ease of use with powerful control:

Progressive Complexity: Start with the simplest solution that meets your needs. Flutter encourages using implicit animations for straightforward transitions, explicit animations when you need coordination, and custom implementations only when necessary. This progressive approach ensures you're not adding unnecessary complexity to your codebase.

Declarative Animation: Unlike imperative animation systems where you manually calculate and set values frame-by-frame, Flutter's declarative approach lets you specify what should change and the framework handles the interpolation. You describe the start and end states, and Flutter smoothly transitions between them.

Composition Over Inheritance: Flutter's animation classes are designed to compose together. A CurvedAnimation wraps an AnimationController, a Tween transforms values, and these pieces combine to create sophisticated effects without deep inheritance hierarchies.

Read the full file on GitHub · 319 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 319 lines · 46 tokens per session scan A b63352748e87

Subscribe to this mod's changes

flutter-core:flutter-animations is a skill published in the GitHub repository aaronbassett/agent-foundry (4 stars, last pushed 21d ago), licensed MIT. It adds 46 tokens to every session and 3,303 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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