macos-patterns

macos-patterns is a skill for Claude Code, Codex from Abdullah4AI/apple-developer-toolkit. It costs 68 tokens per session (1,702 once invoked), scanned A, original, MIT.

Guidance for building Mac apps with standard window layouts, menu-bar commands, keyboard shortcuts, and settings screens.

In plain words
What is it for?
Use it when designing SwiftUI Mac app windows, document-based apps, utility windows, menu actions, shortcuts, or preferences.
Why use it?
It explains how Mac-specific parts of an app fit together, including how menu commands can use the currently focused view's state.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing SwiftUI Mac app windows, document-based apps, utility windows, menu actions, shortcuts, or preferences.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/abdullah4ai/apple-developer-toolkit/macos-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Abdullah4AI/apple-developer-toolkit --skill macos-patterns
Clone the repo
git clone --depth 1 https://github.com/Abdullah4AI/apple-developer-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for macos-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/abdullah4ai/apple-developer-toolkit/macos-patterns/github.svg)](https://agentmods.dev/skills/abdullah4ai/apple-developer-toolkit/macos-patterns)
Your own site
<a href="https://agentmods.dev/skills/abdullah4ai/apple-developer-toolkit/macos-patterns"><img src="https://agentmods.dev/badge/skills/abdullah4ai/apple-developer-toolkit/macos-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for macos-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/abdullah4ai/apple-developer-toolkit/macos-patterns"><img src="https://agentmods.dev/badge/skills/abdullah4ai/apple-developer-toolkit/macos-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 68 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,702 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00068 $0.01702
Opus 5.5 $0.00027 $0.00681
Sonnet 5.5 $0.00014 $0.00340
Haiku 4.5 $0.00007 $0.00170

Measured 1mo ago against content hash 47132caab8aa, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

macos-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

swiftship/internal/skills/data/always-macos/macos-patterns/SKILL.md · 245 lines

How it starts

The opening of the file, as written. The whole thing — 245 lines — stays where its author put it; the contents beside it link to each section on GitHub.

macOS Platform Patterns

Window Management

Three scene types for Mac apps:

@main
struct MyApp: App {
    var body: some Scene {
        // Main window — users can open multiple instances
        WindowGroup {
            ContentView()
        }
        .defaultSize(width: 900, height: 600)

        // Single utility window
        Window("Inspector", id: "inspector") {
            InspectorView()
        }
        .defaultSize(width: 300, height: 400)

        // Document-based app
        DocumentGroup(newDocument: MyDocument()) { file in
            DocumentEditor(document: file.$document)
        }
    }
}

CommandMenu closures run at the App scene level — outside the view hierarchy. They CANNOT access view @State directly. Use @FocusedValue to bridge view state to menu actions.

// 1. Define a FocusedValue key using @Entry
extension FocusedValues {
    @Entry var activeDocument: DocumentViewModel?
}

// 2. ViewModel — @Observable only (NOT ObservableObject)
@Observable @MainActor
class DocumentViewModel {
    var content = ""
    func save() { /* persist */ }
    func togglePreview() { /* toggle */ }
}

// 3. Publish from active view using .focusedValue()
struct DocumentView: View {
    @State var viewModel = DocumentViewModel()
    var body: some View {
        EditorContent(viewModel: viewModel)
            .focusedValue(\.activeDocument, viewModel)  // REQUIRED — publish to menu bar
    }
}

// 4. Consume in App via @FocusedValue and wire ALL menu actions
@main
struct MyApp: App {
    @FocusedValue(\.activeDocument) private var document

    var body: some Scene {
        WindowGroup { DocumentView() }

        CommandMenu("Document") {
            Button("Save") { document?.save() }
                .keyboardShortcut("s", modifiers: .command)
                .disabled(document == nil)
            Button("Toggle Preview") { document?.togglePreview() }
                .keyboardShortcut("p", modifiers: [.command, .option])
                .disabled(document == nil)
        }

        CommandGroup(replacing: .newItem) {
            Button("New Document") { document?.createNew() }
                .keyboardShortcut("n", modifiers: .command)
                .disabled(document == nil)
        }
    }
}

Read the full file on GitHub · 245 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 245 lines · 68 tokens per session scan A 47132caab8aa

Subscribe to this mod's changes

macos-patterns is a skill published in the GitHub repository Abdullah4AI/apple-developer-toolkit (11 stars, last pushed 3d ago), licensed MIT. It adds 68 tokens to every session and 1,702 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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