navigation

navigation is a skill for Claude Code, Codex from Abdullah4AI/apple-developer-toolkit. It costs 60 tokens per session (1,176 once invoked), scanned A, original, MIT.

A collection of SwiftUI navigation patterns for macOS apps, including sidebars, two-column layouts, and three-column layouts.

In plain words
What is it for?
Use it to build sidebar navigation, master-detail screens, three-column layouts, selection handling, window groups, and utility windows.
Why use it?
It provides examples for organising categories, lists, and detail views in desktop interfaces where users may open multiple windows.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build sidebar navigation, master-detail screens, three-column layouts, selection handling, window groups, and utility windows.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/abdullah4ai/apple-developer-toolkit/navigation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Abdullah4AI/apple-developer-toolkit --skill navigation
Clone the repo
git clone --depth 1 https://github.com/Abdullah4AI/apple-developer-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for navigation

README.md
[![agentmods](https://agentmods.dev/badge/skills/abdullah4ai/apple-developer-toolkit/navigation/github.svg)](https://agentmods.dev/skills/abdullah4ai/apple-developer-toolkit/navigation)
Your own site
<a href="https://agentmods.dev/skills/abdullah4ai/apple-developer-toolkit/navigation"><img src="https://agentmods.dev/badge/skills/abdullah4ai/apple-developer-toolkit/navigation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for navigation

Your own site · 80×15
<a href="https://agentmods.dev/skills/abdullah4ai/apple-developer-toolkit/navigation"><img src="https://agentmods.dev/badge/skills/abdullah4ai/apple-developer-toolkit/navigation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,176 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.01176
Opus 5.5 $0.00024 $0.00470
Sonnet 5.5 $0.00012 $0.00235
Haiku 4.5 $0.00006 $0.00118

Measured 1mo ago against content hash 7143f816bb7a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

navigation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

swiftship/internal/skills/data/always-macos/navigation/SKILL.md · 178 lines

How it starts

The opening of the file, as written. The whole thing — 178 lines — stays where its author put it; the contents beside it link to each section on GitHub.

NavigationSplitView {
    List(categories, selection: $selectedCategory) { category in
        Label(category.name, systemImage: category.icon)
    }
    .navigationSplitViewColumnWidth(min: 180, ideal: 220)
} detail: {
    if let category = selectedCategory {
        CategoryDetailView(category: category)
    } else {
        ContentUnavailableView("Select a Category", systemImage: "sidebar.left")
    }
}
.navigationSplitViewStyle(.balanced)

Three-Column Layout

NavigationSplitView {
    SidebarView(selection: $selectedGroup)
        .navigationSplitViewColumnWidth(min: 180, ideal: 220)
} content: {
    ContentListView(group: selectedGroup, selection: $selectedItem)
        .navigationSplitViewColumnWidth(min: 250, ideal: 300)
} detail: {
    DetailView(item: selectedItem)
}

WindowGroup (main window)

Users can open multiple instances:

@main
struct MyApp: App {
    var body: some Scene {
        WindowGroup {
            ContentView()
        }
        .defaultSize(width: 900, height: 600)
    }
}

Window (single utility window)

Window("Activity Monitor", id: "activity") {
    ActivityView()
}
.defaultSize(width: 400, height: 300)

Settings Scene

Auto-wired to Cmd+, menu:

@main
struct MyApp: App {
    var body: some Scene {
        WindowGroup { ContentView() }
        Settings { SettingsView() }
    }
}
@main
struct MyApp: App {
    var body: some Scene {
        MenuBarExtra("Status", systemImage: "circle.fill") {
            StatusMenuView()
        }
        .menuBarExtraStyle(.window)
    }
}

Opening / Dismissing Windows

@Environment(\.openWindow) var openWindow
@Environment(\.dismissWindow) var dismissWindow

Button("Open Monitor") {
    openWindow(id: "activity")
}
NavigationStack {
    List(items) { item in
        NavigationLink(value: item) {
            ItemRow(item: item)
        }
    }
    .navigationTitle("Items")
    .navigationDestination(for: Item.self) { item in
        ItemDetailView(item: item)
    }
}

Read the full file on GitHub · 178 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 178 lines · 60 tokens per session scan A 7143f816bb7a

Subscribe to this mod's changes

navigation is a skill published in the GitHub repository Abdullah4AI/apple-developer-toolkit (11 stars, last pushed 3d ago), licensed MIT. It adds 60 tokens to every session and 1,176 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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