building-codes

building-codes is a skill for Claude Code from Abhinavbwj/Skills-Architects. It costs 93 tokens per session (9,110 once invoked), scanned A, original, MIT.

A guide to building-code requirements, mainly the International Building Code, or IBC, which sets rules for building safety and design. It covers building use, construction, size, exits, fire protection, plumbing fixtures, and comparisons with other codes.

In plain words
What is it for?
It is for checking occupancy classification, construction type, height and area limits, exit design, fire separation, and plumbing fixture counts.
Why use it?
It helps connect the building's use and size to the safety requirements that control its design.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the Skills-Architects plugin — 29 skills shipped together

Good fit It is for checking occupancy classification, construction type, height and area limits, exit design, fire separation, and plumbing fixture counts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/abhinavbwj/skills-architects/building-codes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Abhinavbwj/Skills-Architects --skill building-codes
Clone the repo
git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects

Made for: Claude Code.

Or install Skills-Architects, the plugin that ships this one along with the rest of its 29 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for building-codes

README.md
[![agentmods](https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/building-codes/github.svg)](https://agentmods.dev/skills/abhinavbwj/skills-architects/building-codes)
Your own site
<a href="https://agentmods.dev/skills/abhinavbwj/skills-architects/building-codes"><img src="https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/building-codes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for building-codes

Your own site · 80×15
<a href="https://agentmods.dev/skills/abhinavbwj/skills-architects/building-codes"><img src="https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/building-codes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 9,110 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.09110
Opus 5 $0.00046 $0.04555
Sonnet 5 $0.00019 $0.01822
Haiku 4.5 $0.00009 $0.00911

Measured 10d ago against content hash 514d8c915910, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

building-codes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/building-codes/SKILL.md · 816 lines

How it starts

The opening of the file, as written. The whole thing — 816 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Building Codes

This skill provides practitioner-grade knowledge of building codes for architectural design, focusing on the International Building Code (IBC) as the primary framework with international comparisons. All dimensional values are given in metric with imperial equivalents where standard practice requires.


Section 1: IBC Occupancy Groups

The IBC classifies every building or portion of a building into one of 10 occupancy groups based on its use and the characteristics of its occupants. Correct classification is the single most consequential code decision an architect makes -- it drives construction type, height and area limits, egress requirements, fire separation, and plumbing fixture counts.

Group A -- Assembly

Buildings where people gather for civic, social, or recreational purposes. The defining characteristic is a concentration of persons who are generally unfamiliar with the building layout, making egress critical.

A-1: Assembly with fixed seating for viewing performances

  • Examples: theaters, concert halls, cinemas, lecture halls with fixed seats
  • Occupant load factor: 0.65 m² net per person (7 ft² net) for fixed seating; count actual seats when installed
  • Typical fire load: moderate (30-60 MJ/m²), but high life-safety risk from concentrated occupancy
  • Key code requirements: panic hardware on exit doors, illuminated exit signs, emergency voice/alarm communication for occupant loads > 300, accessible seating dispersed per ADA/ICC A117.1

A-2: Assembly for food and/or drink consumption

  • Examples: restaurants, bars, nightclubs, banquet halls, cafeterias
  • Occupant load factor: 1.4 m² net per person (15 ft² net) for unconcentrated tables/chairs; 0.65 m² net (7 ft²) for standing/concentrated use
  • Typical fire load: moderate to high (40-80 MJ/m²) due to kitchen equipment
  • Key code requirements: commercial kitchen hood suppression (Type I hood per IMC 507), grease duct fire protection, separation from assembly seating

Read the full file on GitHub · 816 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 816 lines · 93 tokens per session scan A 514d8c915910

Subscribe to this mod's changes

building-codes is a skill published in the GitHub repository Abhinavbwj/Skills-Architects (285 stars, last pushed 3mo ago), licensed MIT. It adds 93 tokens to every session and 9,110 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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