Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Abhinavbwj/Skills-Architects --skill concept-designgit clone --depth 1 https://github.com/Abhinavbwj/Skills-ArchitectsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/abhinavbwj/skills-architects/concept-design)<a href="https://agentmods.dev/skills/abhinavbwj/skills-architects/concept-design"><img src="https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/concept-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/abhinavbwj/skills-architects/concept-design"><img src="https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/concept-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00025 | $0.10123 |
| Opus 5 | $0.00013 | $0.05062 |
| Sonnet 5 | $0.00005 | $0.02025 |
| Haiku 4.5 | $0.00003 | $0.01012 |
Grade A, and why
concept-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 669 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Concept Design
Comprehensive knowledge base for architectural concept design including parti development, massing strategies, spatial organization models, concept-to-form translation, and design iteration protocols. Invoke this skill when developing early-stage design concepts, evaluating massing options, organizing spatial programs, or translating abstract design ideas into architectural form.
Section 1: Parti Development
1.1 What is a Parti?
The parti (from French "parti pris" — a decision taken) is the essential organizational diagram of a building. It is the irreducible idea that governs the relationship between program, structure, circulation, and site. Every design decision should be traceable to the parti. If a move does not reinforce the parti, it weakens the design.
A strong parti:
- Can be drawn in 30 seconds with a single line or simple shapes
- Explains the building's organization to a non-architect
- Resolves the primary design problem (access, view, climate, program)
- Generates both plan and section logic
- Remains legible in the finished building
1.2 Twelve Archetypal Parti Types
1. Linear
Diagram: A single bar or spine — all rooms arranged along one axis. Circulation runs parallel to the primary volume.
Spatial Characteristics:
- Single-loaded or double-loaded corridor organization
- Clear directionality from one end to the other
- Sequential spatial experience (A to B to C)
- Depth typically 12-18 m for natural ventilation and daylighting (single-loaded: 6-8 m; double-loaded: 12-15 m)
Programmatic Best-Fit: Museums and galleries (sequential viewing), hospitals (patient wings), schools (classroom wings), linear transit stations, waterfront promenades
Structural Implications: Repetitive bay structure perpendicular to the spine. Typical bay: 6-9 m wide x 6-12 m deep. Lateral stability via corridor walls or braced bays at intervals (every 30-40 m in steel, every 20-30 m in timber).
Exemplar Buildings:
- Neue Nationalgalerie, Berlin (Mies, 1968) — 64.8 m x 64.8 m clear-span roof on 8 cruciform columns, but the gallery below is organized as a linear sequence of rooms
- Kimbell Art Museum, Fort Worth (Kahn, 1972) — 6 parallel cycloid vaults, each 30.5 m long x 7.0 m wide, linear gallery rooms beneath
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 669 lines · 25 tokens per session scan A ccfd082c8714
concept-design is a skill published in the GitHub repository Abhinavbwj/Skills-Architects (285 stars, last pushed 3mo ago), licensed MIT. It adds 25 tokens to every session and 10,123 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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