Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Abhinavbwj/Skills-Architects --skill design-theorygit clone --depth 1 https://github.com/Abhinavbwj/Skills-ArchitectsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/abhinavbwj/skills-architects/design-theory)<a href="https://agentmods.dev/skills/abhinavbwj/skills-architects/design-theory"><img src="https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/design-theory/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/abhinavbwj/skills-architects/design-theory"><img src="https://agentmods.dev/badge/skills/abhinavbwj/skills-architects/design-theory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00025 | $0.07936 |
| Opus 5 | $0.00013 | $0.03968 |
| Sonnet 5 | $0.00005 | $0.01587 |
| Haiku 4.5 | $0.00003 | $0.00794 |
Grade A, and why
design-theory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 551 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design Theory
Comprehensive knowledge base for architectural design philosophy, critical theory, compositional principles, precedent analysis methodology, and design critique frameworks. Invoke this skill when addressing questions about design philosophy, architectural movements, theoretical underpinnings of design decisions, or structured critique of architectural proposals.
Section 1: Architectural Design Philosophies
1.1 Rationalism — Structure as Expression
Rationalism holds that architectural form should derive from logical structural and programmatic reasoning. The building's truth lies in its clarity of organization and the honest expression of its constructive logic.
Core Tenets:
- Form follows structural logic and material behavior
- Spatial order derives from geometric and mathematical systems
- Ornament is secondary to tectonic clarity
- Repetition and modular coordination create visual coherence
Key Figures: Auguste Perret, Pier Luigi Nervi, Louis Kahn, Aldo Rossi, Giorgio Grassi
Canonical Works:
- Kimbell Art Museum (Kahn, 1972) — cycloid vault shells spanning 30.5 m (100 ft), natural light slits at vault crowns
- Palazzetto dello Sport, Rome (Nervi, 1957) — 58.5 m diameter ribbed dome, 1,620 precast concrete V-elements
- Gallaratese Housing, Milan (Rossi, 1974) — archetypal column-and-lintel repetition, 182 m long block
Design Application: Begin with the structural bay as the generative unit. Derive spatial hierarchy from column grid spacing (typically 6.0 m, 7.5 m, 9.0 m, or 10.8 m grids in reinforced concrete). Express the load path visually. Eliminate non-structural partitions where possible to reveal the primary order.
1.2 Empiricism — Experience-Driven Design
Empiricism prioritizes direct human experience, sensory engagement, and contextual observation over abstract theory. Design decisions arise from studying how people actually inhabit and move through space.
Core Tenets:
- User observation and post-occupancy data drive design
- Spatial sequences are composed for experiential richness
- Material selections respond to tactile and visual perception
- Context (climate, culture, daily rituals) shapes form
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 551 lines · 25 tokens per session scan A 30546c4e5c2b
design-theory is a skill published in the GitHub repository Abhinavbwj/Skills-Architects (285 stars, last pushed 3mo ago), licensed MIT. It adds 25 tokens to every session and 7,936 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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