mobility-and-transport

mobility-and-transport is a skill for Claude Code from Abhinavbwj/Urban-Design-Skills-Claude. It costs 134 tokens per session (7,391 once invoked), scanned A, original, MIT.

A planning method for how people and goods move through an urban area, covering walking, cycling, public transport, cars, freight, parking, and traffic effects.

In plain words
What is it for?
Use it to estimate trips, plan streets and transit, design cycling and pedestrian networks, manage parking, and assess traffic impacts.
Why use it?
It helps coordinate different travel modes and identify transport requirements before an urban project is designed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the Urban-Design-Skills-Claude plugin — 18 skills shipped together

Good fit Use it to estimate trips, plan streets and transit, design cycling and pedestrian networks, manage parking, and assess traffic impacts.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill mobility-and-transport
Clone the repo
git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude

Made for: Claude Code.

Or install Urban-Design-Skills-Claude, the plugin that ships this one along with the rest of its 18 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobility-and-transport

README.md
[![agentmods](https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport/github.svg)](https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport)
Your own site
<a href="https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport"><img src="https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobility-and-transport

Your own site · 80×15
<a href="https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport"><img src="https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/mobility-and-transport.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 134 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,391 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00134 $0.07391
Opus 5 $0.00067 $0.03696
Sonnet 5 $0.00027 $0.01478
Haiku 4.5 $0.00013 $0.00739

Measured 13d ago against content hash 2764c31e48d7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

mobility-and-transport scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/mobility-and-transport/SKILL.md · 573 lines

How it starts

The opening of the file, as written. The whole thing — 573 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobility and Transport Planning Skill

This skill provides a comprehensive transport and mobility planning framework for urban design at the neighborhood, district, and city scales. It draws on ITE Trip Generation (11th Edition), TfL transport assessment guidance, ITDP standards, NACTO transit street guidance, Dutch cycling infrastructure design manuals (CROW), and global best practices from cities achieving high non-car mode shares.

The goal is to ensure every urban design proposal includes a robust, multimodal transport strategy that prioritizes walking, cycling, and transit over private car use, while handling freight and servicing efficiently.


1. Transport Demand Estimation

1.1 Trip Generation by Land Use (ITE 11th Edition Basis)

Use the following rates for preliminary transport demand estimation. Rates are per unit (dwelling, 100m2 GFA, room, seat) and represent daily person-trips (all modes). Apply mode split factors (Section 2) to convert to vehicle trips.

Residential

Type Unit Daily Person-Trips AM Peak PM Peak
Detached house per dwelling 9.4 0.74 1.00
Townhouse / row house per dwelling 7.2 0.56 0.76
Low-rise apartment (1-3 floors) per dwelling 6.6 0.51 0.62
Mid-rise apartment (4-10 floors) per dwelling 5.4 0.36 0.44
High-rise apartment (11+ floors) per dwelling 4.2 0.30 0.36
Student housing per bed 3.6 0.28 0.32
Senior housing per unit 3.0 0.20 0.24

Commercial / Office

Type Unit Daily Person-Trips AM Peak PM Peak
General office per 100m2 GFA 11.0 1.56 1.49
Medical office per 100m2 GFA 36.1 2.78 3.46
Business park per 100m2 GFA 12.4 1.73 1.74
Co-working / flexible per 100m2 GFA 14.0 1.90 1.80

Retail

Type Unit Daily Person-Trips AM Peak PM Peak
Neighborhood retail per 100m2 GFA 42.7 1.03 3.75
Shopping center per 100m2 GFA 37.8 0.96 3.41
Supermarket per 100m2 GFA 102.2 3.40 9.48
Convenience store per 100m2 GFA 737.0 33.6 52.4
Restaurant / F&B per 100m2 GFA 89.9 0.73 7.49

Read the full file on GitHub · 573 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 573 lines · 134 tokens per session scan A 2764c31e48d7

Subscribe to this mod's changes

mobility-and-transport is a skill published in the GitHub repository Abhinavbwj/Urban-Design-Skills-Claude (129 stars, last pushed 6mo ago), licensed MIT. It adds 134 tokens to every session and 7,391 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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