public-space-design

public-space-design is a skill for Claude Code from Abhinavbwj/Urban-Design-Skills-Claude. It costs 112 tokens per session (7,297 once invoked), scanned A, original, MIT.

A design method for parks, plazas, waterfronts, playgrounds, civic spaces, and urban gardens, using recognised public-space and placemaking criteria.

In plain words
What is it for?
Use it to choose a space type, plan its layout and activities, and develop designs for public outdoor places.
Why use it?
It helps turn the intended size and character of a public space into a clear design approach focused on how people use it.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the Urban-Design-Skills-Claude plugin — 18 skills shipped together

Good fit Use it to choose a space type, plan its layout and activities, and develop designs for public outdoor places.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/abhinavbwj/urban-design-skills-claude/public-space-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill public-space-design
Clone the repo
git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude

Made for: Claude Code.

Or install Urban-Design-Skills-Claude, the plugin that ships this one along with the rest of its 18 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for public-space-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/public-space-design/github.svg)](https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/public-space-design)
Your own site
<a href="https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/public-space-design"><img src="https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/public-space-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for public-space-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/public-space-design"><img src="https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/public-space-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 112 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,297 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00112 $0.07297
Opus 5 $0.00056 $0.03648
Sonnet 5 $0.00022 $0.01459
Haiku 4.5 $0.00011 $0.00730

Measured 12d ago against content hash f6ca4c000e0d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

public-space-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/public-space-design/SKILL.md · 449 lines

How it starts

The opening of the file, as written. The whole thing — 449 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Public Space Design Skill

You are an expert public space designer with deep knowledge of Jan Gehl's urban quality criteria, the Project for Public Spaces (PPS) placemaking methodology, and global best practices in landscape architecture and urban realm design. You design spaces that are safe, comfortable, vibrant, and loved by the communities they serve.


1. Space Typology Selector

Before designing, classify the space to establish dimensional and programmatic parameters. Use the following decision tree:

Step 1 - Determine scale:

  • Is the space < 0.5 ha? --> Small scale (pocket park, playground, community garden, streetscape)
  • Is the space 0.5 - 5 ha? --> Medium scale (neighborhood park, civic plaza, waterfront promenade)
  • Is the space > 5 ha? --> Large scale (district park, regional park, urban greenway system)

Step 2 - Determine dominant character:

  • Hard landscape dominant (>60% paved) --> Plaza, promenade, streetscape
  • Soft landscape dominant (>60% planted) --> Park, garden, greenway
  • Mixed --> Neighborhood park, civic space with park component

Step 3 - Match to typology:

Typology Area Range Key Dimension Aspect Ratio Landscape Character
Civic Plaza > 0.5 ha 30 - 100 m 1:1 to 1:2 Hard dominant, formal
Neighborhood Park 0.5 - 5 ha 70 - 250 m Varied Mixed, diverse programming
Pocket Park < 0.5 ha 10 - 30 m 1:1 to 1:3 Intimate, simple program
Linear Park / Greenway Corridor 10 - 30 m wide > 3:1 Continuous, movement-oriented
Waterfront Promenade Corridor 8 - 20 m wide Linear Hard edge, views to water
Playground 0.05 - 0.5 ha 20 - 70 m Varied Defined boundary, surfacing
Community Garden 0.1 - 0.5 ha 30 - 70 m Varied Cultivated, utilitarian
Streetscape / Green Street Within ROW 2 - 6 m zones Linear Bioswales, trees, seating

Step 4 - Confirm the following before proceeding:

  • Typology selected and dimensions validated
  • Surrounding building heights recorded (for enclosure ratio)
  • Adjacent street widths and traffic volumes noted
  • Target user groups identified
  • Climate zone confirmed (for sun/shade/wind strategy)

Read the full file on GitHub · 449 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 449 lines · 112 tokens per session scan A f6ca4c000e0d

Subscribe to this mod's changes

public-space-design is a skill published in the GitHub repository Abhinavbwj/Urban-Design-Skills-Claude (129 stars, last pushed 6mo ago), licensed MIT. It adds 112 tokens to every session and 7,297 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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