zoning-and-codes

zoning-and-codes is a skill for Claude Code from Abhinavbwj/Urban-Design-Skills-Claude. It costs 108 tokens per session (9,006 once invoked), scanned A, original, MIT.

A guide for analysing land-use rules and writing zoning or building standards. Zoning rules control permitted uses, building size, setbacks, height, and related development limits.

In plain words
What is it for?
Use it to analyse Euclidean, performance, or transect zoning and define building envelopes, setbacks, height limits, and other development standards.
Why use it?
It helps turn planning ideas into clear, enforceable rules and compare different zoning approaches.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the Urban-Design-Skills-Claude plugin — 18 skills shipped together

Good fit Use it to analyse Euclidean, performance, or transect zoning and define building envelopes, setbacks, height limits, and other development standards.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill zoning-and-codes
Clone the repo
git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude

Made for: Claude Code.

Or install Urban-Design-Skills-Claude, the plugin that ships this one along with the rest of its 18 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for zoning-and-codes

README.md
[![agentmods](https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes/github.svg)](https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes)
Your own site
<a href="https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes"><img src="https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for zoning-and-codes

Your own site · 80×15
<a href="https://agentmods.dev/skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes"><img src="https://agentmods.dev/badge/skills/abhinavbwj/urban-design-skills-claude/zoning-and-codes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 108 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 9,006 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00108 $0.09006
Opus 5 $0.00054 $0.04503
Sonnet 5 $0.00022 $0.01801
Haiku 4.5 $0.00011 $0.00901

Measured 13d ago against content hash 23aba477681e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

zoning-and-codes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/zoning-and-codes/SKILL.md · 478 lines

How it starts

The opening of the file, as written. The whole thing — 478 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Zoning and Codes Skill

This skill provides comprehensive zoning analysis and form-based code generation capabilities for urban design and masterplanning projects. It covers the full spectrum of zoning approaches from conventional Euclidean zoning through transect-based SmartCode, and provides detailed workflows for translating design intent into enforceable regulatory language. The skill draws from the SmartCode, Miami 21, Denver Form-Based Code, and international best practices in development regulation.


1. Zoning System Types

Use the following comparison matrix to select the appropriate zoning approach for a given project context. Each system has distinct strengths and is suited to different planning objectives.

Comparison Matrix

Type Primary Controls Strengths Weaknesses Best For
Euclidean Use categories (residential, commercial, industrial) + dimensional standards (setback, height, lot size, FAR) Simple to administer; predictable outcomes; well-understood by developers and communities; extensive legal precedent Rigid separation of uses enforces automobile dependence and sprawl; does not address building form or public realm quality; encourages lowest-common-denominator development Stable suburban areas; low-density residential neighborhoods; industrial zones; contexts where predictability is the primary goal
Performance Impact metrics (traffic generation, noise levels, shadow/daylight access, stormwater runoff, air quality emissions) Highly flexible; focuses on outcomes rather than prescriptions; encourages innovation in design solutions; can accommodate unforeseen uses Complex to administer and enforce; requires technical expertise for review; unpredictable physical outcomes; challenging for community members to understand Mixed-use areas where impact matters more than form; transitional zones between incompatible uses; innovation districts; areas with complex environmental constraints
Form-Based Building form (height, setback, coverage, FAR), frontage types, building types, public space standards Produces predictable physical form and high-quality public realm; enables mixed-use by right; regulates what matters most to communities (physical character); illustrated and accessible Requires design expertise to draft and administer; less familiar to many planning departments; can be perceived as overly prescriptive for building design; initial adoption requires education New development and infill projects; downtown revitalization; transit-oriented development; areas where physical character is the primary concern; urban renewal zones
Transect-Based (SmartCode) Rural-to-urban gradient zones (T1-T6) with calibrated standards for each zone; integrates thoroughfare, civic space, and building standards Holistic and context-sensitive; addresses the full range of human settlement patterns; internally consistent; treats urbanism as an ecology; comprehensive framework Requires paradigm shift from conventional zoning thinking; initial calibration to local context is labor-intensive; may not fit jurisdictions with highly irregular development patterns Comprehensive plan implementation; greenfield master-planned communities; complete code replacements; jurisdictions ready for a fundamentally different approach to regulation
Hybrid Combination of two or more approaches (e.g., form-based for downtown + Euclidean for suburban residential + performance for industrial/environmental overlay) Balanced approach; can tailor regulation to distinct character areas; pragmatic; easier political adoption by preserving familiar systems where they work Can be complex to navigate; risk of internal contradictions between systems; may confuse applicants moving between zones with different regulatory logic Most real-world applications; jurisdictions transitioning from Euclidean to form-based; cities with diverse character areas requiring different regulatory approaches

Read the full file on GitHub · 478 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 478 lines · 108 tokens per session scan A 23aba477681e

Subscribe to this mod's changes

zoning-and-codes is a skill published in the GitHub repository Abhinavbwj/Urban-Design-Skills-Claude (129 stars, last pushed 6mo ago), licensed MIT. It adds 108 tokens to every session and 9,006 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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