skin-triage

skin-triage is a skill for Claude Code, Codex from ad-repo/nullplayer. It costs 137 tokens per session (5,232 once invoked), scanned A, original, no licence file.

A testing and repair procedure for visual skins across several music-player skin formats. It checks every window, control, and component without a graphical display, then compares the result with reference images.

In plain words
What is it for?
Use it to test and repair skins for Classic, Winamp, Windows Media Player, Audion, and related formats.
Why use it?
It provides a repeatable way to find blocked or incorrect visual elements and fix them in order.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to test and repair skins for Classic, Winamp, Windows Media Player, Audion, and related formats.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ad-repo/nullplayer/skin-triage
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ad-repo/nullplayer --skill skin-triage
Clone the repo
git clone --depth 1 https://github.com/ad-repo/nullplayer

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skin-triage

README.md
[![agentmods](https://agentmods.dev/badge/skills/ad-repo/nullplayer/skin-triage/github.svg)](https://agentmods.dev/skills/ad-repo/nullplayer/skin-triage)
Your own site
<a href="https://agentmods.dev/skills/ad-repo/nullplayer/skin-triage"><img src="https://agentmods.dev/badge/skills/ad-repo/nullplayer/skin-triage/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skin-triage

Your own site · 80×15
<a href="https://agentmods.dev/skills/ad-repo/nullplayer/skin-triage"><img src="https://agentmods.dev/badge/skills/ad-repo/nullplayer/skin-triage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 137 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,232 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00137 $0.05232
Opus 5.5 $0.00055 $0.02093
Sonnet 5.5 $0.00027 $0.01046
Haiku 4.5 $0.00014 $0.00523

Measured 8d ago against content hash bf35f338ecbb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skin-triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skin-triage/SKILL.md · 316 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago Changed · +15 lines bf35f338ecbb
  2. 11d ago First seen · 301 lines · 137 tokens per session scan A e945c25a515f

Subscribe to this mod's changes

skin-triage is a skill published in the GitHub repository ad-repo/nullplayer (178 stars, last pushed yesterday), with no licence file. It adds 137 tokens to every session and 5,232 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-26.

Related

skin-triage compared with skills from other repositories

skin-triage next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
skin-triagead-repo/nullplayerSkill178yesterdaynoneA137Claude Code, Codex
imagegenopenai/codexSkill133kyesterdayApache-2.0A113Codex
playwright-climicrosoft/playwrightSkill99kyesterdayApache-2.0A19Claude Code
local-ai-agentsmicrosoft/ai-agents-for-beginnersSkill79k4d agoMITA200Claude Code, Codex
systematic-debuggingobra/superpowersSkill313k3d agoMITA21Claude Code
next-cache-components-adoptionvercel/next.jsSkill143ktodayMITA95Claude Code
next-partial-prefetching-adoptionvercel/next.jsSkill143ktodayMITA103Claude Code