delight

delight is a skill for Claude Code, Codex from adilkalam/orca. It costs 56 tokens per session (2,545 once invoked), scanned A, original, MIT.

A guide for adding personality, small interactions, and carefully timed moments of enjoyment to an interface.

In plain words
What is it for?
Use it to add polish, animation, micro-interactions, or memorable details that fit the product and the importance of the user's action.
Why use it?
It helps make a functional product feel more human without treating every routine action like a major event.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/adilkalam/orca/delight
Any agent
npx skills add adilkalam/orca --skill delight
Clone the repo
git clone --depth 1 https://github.com/adilkalam/orca

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for delight

README.md
[![agentmods](https://agentmods.dev/badge/skills/adilkalam/orca/delight.svg)](https://agentmods.dev/skills/adilkalam/orca/delight)
Your own site
<a href="https://agentmods.dev/skills/adilkalam/orca/delight"><img src="https://agentmods.dev/badge/skills/adilkalam/orca/delight.svg" alt="Measured on agentmods" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,545 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00056 $0.02545
Opus 5 $0.00028 $0.01273
Sonnet 5 $0.00011 $0.00509
Haiku 4.5 $0.00006 $0.00254

Measured 3d ago against content hash 0aff7469db37, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

delight scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/delight/SKILL.md · 334 lines

How it starts

The opening of the file, as written. The whole thing — 334 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.

MANDATORY PREPARATION

Run the cognition constraint loop (MANDATORY) — see ~/.claude/docs/reference/cognition-constraint-loop.md. (If design-builder loaded this skill only for craft reference, ignore this block and use the craft below.)

Invoke {{command_prefix}}impeccable — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run {{command_prefix}}impeccable teach first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).


Earned-emotion proportionality (NEW — runs FIRST)

Every emotional moment must match what the user did. Consult skills/interfaces-that-feel/SKILL.md earned-emotion table:

  • Routine save → nothing extra
  • Significant step → quiet confirmation
  • Real milestone → proportional celebration
  • Destructive action → deliberate pause

Confetti on routine saves is refused.


Assess Delight Opportunities

Identify where delight would enhance (not distract from) the experience:

  1. Find natural delight moments:

    • Success states: Completed actions (save, send, publish)
    • Empty states: First-time experiences, onboarding
    • Loading states: Waiting periods that could be entertaining
    • Achievements: Milestones, streaks, completions
    • Interactions: Hover states, clicks, drags
    • Errors: Softening frustrating moments
    • Easter eggs: Hidden discoveries for curious users
  2. Understand the context:

    • What's the brand personality? (Playful? Professional? Quirky? Elegant?)
    • Who's the audience? (Tech-savvy? Creative? Corporate?)
    • What's the emotional context? (Accomplishment? Exploration? Frustration?)
    • What's appropriate? (Banking app ≠ gaming app)
  3. Define delight strategy:

    • Subtle sophistication: Refined micro-interactions (luxury brands)
    • Playful personality: Whimsical illustrations and copy (consumer apps)
    • Helpful surprises: Anticipating needs before users ask (productivity tools)
    • Sensory richness: Satisfying sounds, smooth animations (creative tools)

Read the full file on GitHub · 334 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 334 lines · 56 tokens per session scan A 0aff7469db37

Subscribe to this mod's changes

delight is a skill published in the GitHub repository adilkalam/orca (2 stars, last pushed 1mo ago), licensed MIT. It adds 56 tokens to every session and 2,545 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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