Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add adilkalam/orca --skill quietergit clone --depth 1 https://github.com/adilkalam/orcaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/adilkalam/orca/quieter)<a href="https://agentmods.dev/skills/adilkalam/orca/quieter"><img src="https://agentmods.dev/badge/skills/adilkalam/orca/quieter/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/adilkalam/orca/quieter"><img src="https://agentmods.dev/badge/skills/adilkalam/orca/quieter.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00047 | $0.01355 |
| Opus 5.5 | $0.00019 | $0.00542 |
| Sonnet 5.5 | $0.00009 | $0.00271 |
| Haiku 4.5 | $0.00005 | $0.00136 |
Grade A, and why
quieter scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
88% identical to quieter — 24 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
MANDATORY PREPARATION
Run the cognition constraint loop (MANDATORY) — see ~/.claude/docs/reference/cognition-constraint-loop.md. (If design-builder loaded this skill only for craft reference, ignore this block and use the craft below.)
Invoke {{command_prefix}}impeccable — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run {{command_prefix}}impeccable teach first.
Assess Current State
Analyze what makes the design feel too intense:
-
Identify intensity sources:
- Color saturation: Overly bright or saturated colors
- Contrast extremes: Too much high-contrast juxtaposition
- Visual weight: Too many bold, heavy elements competing
- Animation excess: Too much motion or overly dramatic effects
- Complexity: Too many visual elements, patterns, or decorations
- Scale: Everything is large and loud with no hierarchy
-
Understand the context:
- What's the purpose? (Marketing vs tool vs reading experience)
- Who's the audience? (Some contexts need energy)
- What's working? (Don't throw away good ideas)
- What's the core message? (Preserve what matters)
If any of these are unclear from the codebase, {{ask_instruction}}
CRITICAL: "Quieter" doesn't mean boring or generic. It means refined, sophisticated, and easier on the eyes. Think luxury, not laziness.
Plan Refinement
Create a strategy to reduce intensity while maintaining impact:
- Color approach: Desaturate or shift to more sophisticated tones?
- Hierarchy approach: Which elements should stay bold (very few), which should recede?
- Simplification approach: What can be removed entirely?
- Sophistication approach: How can we signal quality through restraint?
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 121 lines · 47 tokens per session scan A 279ea73a88ae
quieter is a skill published in the GitHub repository adilkalam/orca (2 stars, last pushed 2mo ago), licensed MIT. It adds 47 tokens to every session and 1,355 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 88% identical to quieter, differing in 24 lines, and is treated as a copy.
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