ship-issue

A workflow for taking one software issue from its written request through implementation, review, fixes, pull-request merging, and board updates. A pull request is a proposed code change submitted for review.

In plain words
What is it for?
It is for validating an issue, briefing implementers, running review, fixing findings, merging the result, and updating the project board.
Why use it?
It adds checks before development begins and coordinates the agents and tracking steps needed to ship a bounded change.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/agentdecksdk/agentdeck/ship-issue
Any agent
npx skills add agentdecksdk/agentdeck --skill ship-issue
Clone the repo
git clone --depth 1 https://github.com/agentdecksdk/agentdeck

Made for: Claude Code, Codex.

Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,086 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00041 $0.01086
Opus 5 $0.00020 $0.00543
Sonnet 5 $0.00008 $0.00217
Haiku 4.5 $0.00004 $0.00109

Measured 2d ago against content hash 60ef4e02cd36, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ship-issue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/ship-issue/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship an issue

Orchestrate the end-to-end delivery of an issue.

0. Brief Before Launching

Read the issue and verify its claims against the tree. Spec gate first: if the issue lacks Done when outcomes or scope bounds (what must NOT be added), fix the issue body or ask the user; do not spawn deck-dev against an unbounded spec. Then output a concise 5-point brief (1–2 lines each):

The claim: What the issue asks for. What's true now: Current behavior in the codebase (file:line). The shape: Implementation plan in 3–4 concise bullets. The hard gate: Invariants that must not break (tests/golden/, public API, import law). Skipped: What is deliberately out of scope.

1. Board Tracking

Update GitHub Project (PVT_kwHOBHijkM4BgHFZ): Set Status = In progress, record Start Date, comment with start timestamp.

2. Implement

Spawn deck-dev with the issue number and brief. It runs Stage 0 (Understand) then Stage 1 (Design, posted to the draft PR body), then stops there and reports back rather than continuing into Stage 2.

If it stops at its own spec gate despite step 0, the issue needs a human decision: set the board back to Todo, surface what is missing, stop the pipeline.

Design gate: compare the reported design against this step's own brief. A design is never blocked for being larger; it is blocked only for a named problem: a duplication of something already in scripts/repomap.py's output, an abstraction with one caller, a divergence from its own declared ## Analog, configuration for a value that never changes. No such problem: send deck-dev a message to proceed to Stage 2. A problem found: send it back naming the problem, not a target size; deck-dev revises Stage 1 and reports again before Stage 2 starts.

Once past the gate, deck-dev continues through Implement, Self-review, and Gate, posting task progress; poll for stalls.

3. Attach PR

Verify the draft PR targets dev, includes Closes #<n>, and its body carries the design sections (## Reuse analysis, ## Analog, ## Concept budget, ## Expected delta). Missing sections go back to deck-dev before any review is spent. Set Status = In review when marked ready.

Read the full file on GitHub · 68 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 68 lines · 41 tokens per session scan A 60ef4e02cd36

Subscribe to this mod's changes

ship-issue is a skill published in the GitHub repository agentdecksdk/agentdeck (2 stars, last pushed 3d ago), licensed MIT. It adds 41 tokens to every session and 1,086 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.