supervise-long-missions

supervise-long-missions is a skill for Claude Code, Codex from agentproto/ts. It costs 74 tokens per session (340 once invoked), scanned A, original, Apache-2.0.

A guide for managing agent work that lasts longer than one conversation. It combines waiting, completion checks, scheduled reminders, shared task tracking, spending estimates, and cleanup.

In plain words
What is it for?
It is for supervising durable agent missions, retrying incomplete work, scheduling check-ins, coordinating shared tasks, tracking spend, and cleaning up sessions.
Why use it?
It helps keep long-running work observable and controlled when nobody is watching every step continuously.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for supervising durable agent missions, retrying incomplete work, scheduling check-ins, coordinating shared tasks, tracking spend, and cleaning up sessions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/agentproto/ts/supervise-long-missions
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add agentproto/ts --skill supervise-long-missions
Clone the repo
git clone --depth 1 https://github.com/agentproto/ts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for supervise-long-missions

README.md
[![agentmods](https://agentmods.dev/badge/skills/agentproto/ts/supervise-long-missions/github.svg)](https://agentmods.dev/skills/agentproto/ts/supervise-long-missions)
Your own site
<a href="https://agentmods.dev/skills/agentproto/ts/supervise-long-missions"><img src="https://agentmods.dev/badge/skills/agentproto/ts/supervise-long-missions/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for supervise-long-missions

Your own site · 80×15
<a href="https://agentmods.dev/skills/agentproto/ts/supervise-long-missions"><img src="https://agentmods.dev/badge/skills/agentproto/ts/supervise-long-missions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 340 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.00340
Opus 5 $0.00037 $0.00170
Sonnet 5 $0.00015 $0.00068
Haiku 4.5 $0.00007 $0.00034

Measured 5d ago against content hash 01b5c0180d77, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

supervise-long-missions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/skill-pack-agentproto/src/skills/supervise-long-missions/SKILL.md · 31 lines

What it actually says

supervise-long-missions

For missions that outlive your attention. Each row names the primitive that owns the mechanics; open it for tool signatures and recipes.

I want… Open
Non-blocking notification when work completes ap-wait-durable
Completion gates with automatic retry nudges ap-policies
Scheduled check-ins re-pinging my own session ap-cron (kind prompt-session)
A shared board with claim semantics for workers ap-tasks
Spend tracking and windowed cost estimates ap-models-auth
Cleanup when the mission ends ap-lifecycle

Playbooks that assemble these steps end-to-end:

  • Parallel workers with fan-in and durable waiting → pb-supervise-parallel-mission.
  • Boss-style scheduled check-ins into one session → pb-boss-checkins.

Start here if a mission will run longer than this conversation: arm ap-wait-durable first, add ap-policies for quality gates, then ap-cron (kind prompt-session) for periodic check-ins.

Golden rule: arm the watch AT spawn time; wakeup timers are a safety net, never the mechanism.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 31 lines · 74 tokens per session scan A 01b5c0180d77

Subscribe to this mod's changes

supervise-long-missions is a skill published in the GitHub repository agentproto/ts (5 stars, last pushed today), licensed Apache-2.0. It adds 74 tokens to every session and 340 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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