learn

learn is a skill for Claude Code, Codex from AgentToolkit/altk-evolve. It costs 40 tokens per session (2,450 once invoked), scanned A, original, Apache-2.0.

A workflow that records useful lessons from a completed coding-agent session, including errors, workarounds, and reusable commands or tools.

In plain words
What is it for?
Use it after meaningful tasks to capture proven fixes, command sequences, parsers, or other guidance that may help with similar jobs.
Why use it?
It prevents the same failed approaches from being repeated in future work.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it after meaningful tasks to capture proven fixes, command sequences, parsers, or other guidance that may help with similar jobs.

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Install with agentmods
npx agentmods add skills/agenttoolkit/altk-evolve/learn
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AgentToolkit/altk-evolve --skill learn
Clone the repo
git clone --depth 1 https://github.com/AgentToolkit/altk-evolve

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for learn

README.md
[![agentmods](https://agentmods.dev/badge/skills/agenttoolkit/altk-evolve/learn/github.svg)](https://agentmods.dev/skills/agenttoolkit/altk-evolve/learn)
Your own site
<a href="https://agentmods.dev/skills/agenttoolkit/altk-evolve/learn"><img src="https://agentmods.dev/badge/skills/agenttoolkit/altk-evolve/learn/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for learn

Your own site · 80×15
<a href="https://agentmods.dev/skills/agenttoolkit/altk-evolve/learn"><img src="https://agentmods.dev/badge/skills/agenttoolkit/altk-evolve/learn.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,450 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.02450
Opus 5.5 $0.00016 $0.00980
Sonnet 5.5 $0.00008 $0.00490
Haiku 4.5 $0.00004 $0.00245

Measured 1mo ago against content hash 0091f788f000, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

learn scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/on_stop.py, scripts/on_stop.sh, scripts/save_entities.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

platform-integrations/claw-code/plugins/evolve-lite/skills/evolve-lite/learn/SKILL.md · 199 lines

How it starts

The opening of the file, as written. The whole thing — 199 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Entity Generator

Overview

This skill analyzes the current conversation to extract actionable instructions that would help on similar tasks in the future. It identifies errors encountered during the conversation - tool failures, exceptions, wrong approaches, retry loops - and provides recommendations to prevent those errors from recurring. This skill should take note of the concrete solution which solved a concrete problem, not an abstract idea. When the successful resolution involves a non-trivial workaround, parser, command sequence, or fallback pipeline that could be used to avoid wasted effort, capture that solution as a reusable artifact first, then save entities that point future agents to use it.

When To Use

Use this skill after completing meaningful work in the turn, especially when encountering:

  • tool failures
  • permission issues
  • missing dependencies
  • retries or abandoned approaches
  • reusable command sequences or scripts

Examples of artifacts that must be immediately created once proven as the successful solution include:

  • an inline Python, shell, or other heredoc script
  • a command assembled interactively over multiple retries
  • a parser or extractor implemented ad hoc during the turn
  • a fallback path triggered by missing dependencies or restricted tooling

Unless that artifact happens to be:

  • code which is a trivial one-liner that future agents would not benefit from reusing
  • code which embeds secrets, tokens, or user-specific sensitive data
  • a guideline that would instruct the agent to invoke a skill, tool, or external command by name (e.g. "run /evolve-lite:learn", "call save_trajectory") - such guidelines trigger prompt-injection detection when retrieved by the recall skill in a future session
  • the user explicitly asked for a one-off result and not to persist helper code
  • redundant because an equivalent local artifact on disk would be just as effective

Workflow

Step 0: Save and Load the Conversation

First, use the /evolve-lite:save-trajectory skill to save the current conversation to .evolve/trajectories/. Capture the exact path from its output as saved_trajectory_path. You will attach this exact path to each entity's trajectory field in Step 6.

Read the full file on GitHub · 199 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 199 lines · 40 tokens per session scan A 0091f788f000

Subscribe to this mod's changes

learn is a skill published in the GitHub repository AgentToolkit/altk-evolve (124 stars, last pushed today), licensed Apache-2.0. It adds 40 tokens to every session and 2,450 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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