everything-claude-code-mobile: Skill for Claude Code

.opencode/skills/coroutines-patterns/SKILL.md

coroutines-patterns is a skill for Claude Code, OpenCode from ahmed3elshaer/everything-claude-code-mobile. It costs 23 tokens per session (612 once invoked), scanned A, original, MIT.

A reference for Kotlin Coroutines and Flow, which are Kotlin tools for running asynchronous work and handling streams of changing values. It covers structured concurrency, error handling, and common Android lifecycle patterns.

In plain words
What is it for?
Use it when building Kotlin or Android features that load data, update UI state, handle events, or run concurrent work.
Why use it?
It helps prevent unfinished background work, memory leaks, and unclear handling of UI, network, disk, and CPU operations.

Skill for Claude CodeOpenCode

Written for Claude Code and OpenCode: shipped in a Claude Code plugin, but also installed under .opencode/.

This is ahmed3elshaer/everything-claude-code-mobile's own configuration. It tells Claude Code and OpenCode how to work on everything-claude-code-mobile itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything everything-claude-code-mobile configures →

Part of the everything-claude-code-mobile plugin — 46 skills, 35 commands, 27 agents, 2 hooks, 3 MCP servers shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to ahmed3elshaer/everything-claude-code-mobile. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ahmed3elshaer/everything-claude-code-mobile/main/.opencode/skills/coroutines-patterns/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/ahmed3elshaer/everything-claude-code-mobile

Made for: Claude Code, OpenCode.

Or install everything-claude-code-mobile, the plugin that ships this one along with the rest of its 46 skills, 35 commands, 27 agents, 2 hooks, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for coroutines-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/coroutines-patterns/github.svg)](https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/coroutines-patterns)
Your own site
<a href="https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/coroutines-patterns"><img src="https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/coroutines-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for coroutines-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/coroutines-patterns"><img src="https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/coroutines-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 612 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.00612
Opus 5 $0.00012 $0.00306
Sonnet 5 $0.00005 $0.00122
Haiku 4.5 $0.00002 $0.00061

Measured 9d ago against content hash 08aabcc1f83f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

coroutines-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.opencode/skills/coroutines-patterns/SKILL.md · 130 lines

How it starts

The opening of the file, as written. The whole thing — 130 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Coroutines Patterns

Structured concurrency for Kotlin.

Coroutine Scopes

// ✅ ViewModel scope (auto-cancelled)
class HomeViewModel : ViewModel() {
    fun loadData() {
        viewModelScope.launch {
            // Cancelled when ViewModel cleared
        }
    }
}

// ✅ Lifecycle scope
class MainActivity : AppCompatActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        lifecycleScope.launch {
            // Cancelled when lifecycle destroyed
        }
    }
}

// ❌ AVOID: GlobalScope
GlobalScope.launch { }  // Never cancelled, memory leaks

Dispatchers

// Main - UI operations
withContext(Dispatchers.Main) {
    textView.text = "Updated"
}

// IO - Network, disk
withContext(Dispatchers.IO) {
    api.fetchData()
    database.query()
}

// Default - CPU intensive
withContext(Dispatchers.Default) {
    list.sortedBy { it.score }
}

Flow Patterns

// StateFlow for UI state
private val _state = MutableStateFlow(HomeState())
val state: StateFlow<HomeState> = _state.asStateFlow()

// SharedFlow for events
private val _events = MutableSharedFlow<Event>()
val events: SharedFlow<Event> = _events.asSharedFlow()

// Collect with lifecycle
@Composable
fun HomeScreen(viewModel: HomeViewModel) {
    val state by viewModel.state.collectAsStateWithLifecycle()
}

Flow Operators

flow
    .filter { it.isActive }
    .map { transform(it) }
    .distinctUntilChanged()
    .debounce(300)
    .catch { emit(fallback) }
    .collect { process(it) }

Error Handling

// Try-catch in coroutine
viewModelScope.launch {
    try {
        val result = repository.fetchData()
        _state.value = Success(result)
    } catch (e: Exception) {
        _state.value = Error(e.message)
    }
}

// supervisorScope - siblings don't cancel
supervisorScope {
    launch { task1() }  // Failure doesn't cancel task2
    launch { task2() }
}

Cancellation

Read the full file on GitHub · 130 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 130 lines · 23 tokens per session scan A 08aabcc1f83f

Subscribe to this mod's changes

coroutines-patterns is a skill published in the GitHub repository ahmed3elshaer/everything-claude-code-mobile (66 stars, last pushed 2mo ago), licensed MIT. It adds 23 tokens to every session and 612 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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