everything-claude-code-mobile: Skill for Claude Code

.opencode/skills/mobile-instinct-v2/SKILL.md

mobile-instinct-v2 is a skill for Claude Code, OpenCode from ahmed3elshaer/everything-claude-code-mobile. It costs 26 tokens per session (821 once invoked), scanned A, original, MIT.

A session-learning system that observes mobile development work and records patterns that appear repeatedly over time.

In plain words
What is it for?
It helps identify recurring architecture choices, problem-solving methods, code organisation, and testing approaches in mobile projects.
Why use it?
It helps retain useful lessons from earlier coding sessions instead of relying only on the current conversation.

Skill for Claude CodeOpenCode

Written for Claude Code and OpenCode: shipped in a Claude Code plugin, but also installed under .opencode/.

This is ahmed3elshaer/everything-claude-code-mobile's own configuration. It tells Claude Code and OpenCode how to work on everything-claude-code-mobile itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything everything-claude-code-mobile configures →

Part of the everything-claude-code-mobile plugin — 46 skills, 35 commands, 27 agents, 2 hooks, 3 MCP servers shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to ahmed3elshaer/everything-claude-code-mobile. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ahmed3elshaer/everything-claude-code-mobile/main/.opencode/skills/mobile-instinct-v2/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/ahmed3elshaer/everything-claude-code-mobile

Made for: Claude Code, OpenCode.

Or install everything-claude-code-mobile, the plugin that ships this one along with the rest of its 46 skills, 35 commands, 27 agents, 2 hooks, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-instinct-v2

README.md
[![agentmods](https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/mobile-instinct-v2/github.svg)](https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/mobile-instinct-v2)
Your own site
<a href="https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/mobile-instinct-v2"><img src="https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/mobile-instinct-v2/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobile-instinct-v2

Your own site · 80×15
<a href="https://agentmods.dev/skills/ahmed3elshaer/everything-claude-code-mobile/mobile-instinct-v2"><img src="https://agentmods.dev/badge/skills/ahmed3elshaer/everything-claude-code-mobile/mobile-instinct-v2.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 821 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00821
Opus 5 $0.00013 $0.00411
Sonnet 5 $0.00005 $0.00164
Haiku 4.5 $0.00003 $0.00082

Measured 6d ago against content hash b412e2dab4f7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

mobile-instinct-v2 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.opencode/skills/mobile-instinct-v2/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Instinct v2 - Observational Learning

Cross-session observational learning that extracts patterns from your development workflow over time.

Overview

V2 instincts observe your sessions and extract patterns that emerge across multiple development activities. Unlike V1's immediate capture, V2 looks for:

  • Recurring architectural decisions
  • Problem-solving approaches
  • Code organization patterns
  • Testing strategies

Session Analysis

At session end, V2 analyzes:

  1. Code changes: What was modified
  2. Problem context: What issue was being solved
  3. Solution approach: How it was resolved
  4. Dependencies: What libraries/techniques were used

Pattern Categories

Architectural Patterns

Pattern Detected By Example
layer-separation Consistent data/ui/domain separation Repository + ViewModel + Composable
dependency-injection Koin module patterns factoryOf, viewModel
navigation-pattern Compose Navigation usage NavHost with routes
state-management MVI/MVVM consistency StateFlow + sealed classes

Problem-Solution Patterns

Pattern Detected By Example
error-boundary Try-catch with UI feedback Error state in Composable
loading-state isLoading + Content pattern Box with progress
pagination LazyColumn with Pager Paging 3 integration
caching-strategy Repository layer caching Cached repository pattern

Code Organization Patterns

Pattern Detected By Example
feature-module Self-contained feature folders feature/auth/ structure
shared-UI Reusable Composables ui/components/
test-mirroring Test structure matching src Parallel test folders
naming-convention Consistent naming patterns XxxViewModel, XxxScreen

Observation Windows

V2 uses sliding windows for pattern detection:

Window 1 (Current Session):    Immediate patterns
Window 2 (Last 5 Sessions):    Emerging patterns
Window 3 (Last 20 Sessions):   Established patterns
Window 4 (All Time):           Core patterns

Read the full file on GitHub · 117 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 117 lines · 26 tokens per session scan A b412e2dab4f7

Subscribe to this mod's changes

mobile-instinct-v2 is a skill published in the GitHub repository ahmed3elshaer/everything-claude-code-mobile (66 stars, last pushed 2mo ago), licensed MIT. It adds 26 tokens to every session and 821 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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