Borrowing it
Nothing to install: this file belongs to ahonn/dotfiles. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/ahonn/dotfiles/master/.claude/skills/ios-app-design/SKILL.mdgit clone --depth 1 https://github.com/ahonn/dotfilesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ahonn/dotfiles/ios-app-design)<a href="https://agentmods.dev/skills/ahonn/dotfiles/ios-app-design"><img src="https://agentmods.dev/badge/skills/ahonn/dotfiles/ios-app-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ahonn/dotfiles/ios-app-design"><img src="https://agentmods.dev/badge/skills/ahonn/dotfiles/ios-app-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00027 | $0.00529 |
| Opus 5.5 | $0.00011 | $0.00212 |
| Sonnet 5.5 | $0.00005 | $0.00106 |
| Haiku 4.5 | $0.00003 | $0.00053 |
Grade A, and why
ios-app-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 41 lines — stays where its author put it; the contents beside it link to each section on GitHub.
iOS App Design
Choose interface behavior that fits the product, target OS, and existing UI framework. Inspect deployment targets and current components before proposing new APIs or visual-system adoption.
Design Criteria
- Use familiar system navigation and controls when they support the task. Preserve established product behavior unless a redesign is requested.
- Keep content readable and actions reachable across supported sizes, orientations, text sizes, and appearances.
- Include accessibility semantics, sufficient contrast, and reduced-motion behavior appropriate to the interaction.
- Give immediate feedback for actions. Distinguish motion polish from actual rendering, network, or input latency.
- Treat Liquid Glass adoption as a compatibility and design decision. Do not replace opaque backgrounds or custom controls merely to match a newer OS style; consider readability, accessibility settings, and the requested scope.
- Apply SwiftUI, UIKit, and React Native examples only within the matching implementation environment. Verify version-sensitive APIs against installed tooling and official Apple documentation before use.
Read by Decision
| Decision | Reference |
|---|---|
| Adopting or tuning Liquid Glass materials | Liquid Glass |
| Choosing tabs, navigation stacks, modals, or search | Navigation |
| Safe areas, adaptive layout, or iPad presentation | Layout |
| Text hierarchy and Dynamic Type | Typography |
| Semantic colors, contrast, or theme behavior | Color and theme |
| Symbols, imagery, or app icons | Icons and imagery |
| Transitions, springs, or gesture continuity | Motion |
| VoiceOver, contrast, and accessibility settings | Accessibility |
| Haptic and visual feedback | Haptics and feedback |
What ships with it
9 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/accessibility.md 3.8 KB
- references/color-and-theme.md 3.4 KB
- references/haptics-and-feedback.md 2.9 KB
- references/icons-and-imagery.md 3.5 KB
- references/layout.md 3.2 KB
- references/liquid-glass.md 2.7 KB
- references/motion.md 3.6 KB
- references/navigation.md 3.1 KB
- references/typography.md 2.9 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 20d ago Changed · -91 lines · -78 tokens per session 24378ceb6a9a
- 1mo ago First seen · 132 lines · 105 tokens per session scan A 2691a6dc5fc6
ios-app-design is a skill published in the GitHub repository ahonn/dotfiles (63 stars, last pushed 6d ago), licensed MIT. It adds 27 tokens to every session and 529 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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