Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add aiatelie/ai-atelie --skill make-tweakablegit clone --depth 1 https://github.com/aiatelie/ai-atelieWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/aiatelie/ai-atelie/make-tweakable)<a href="https://agentmods.dev/skills/aiatelie/ai-atelie/make-tweakable"><img src="https://agentmods.dev/badge/skills/aiatelie/ai-atelie/make-tweakable/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/aiatelie/ai-atelie/make-tweakable"><img src="https://agentmods.dev/badge/skills/aiatelie/ai-atelie/make-tweakable.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00010 | $0.00593 |
| Opus 5 | $0.00005 | $0.00296 |
| Sonnet 5 | $0.00002 | $0.00119 |
| Haiku 4.5 | $0.00001 | $0.00059 |
Grade A, and why
make-tweakable scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 48 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Tweaks
The user can toggle Tweaks on/off from the toolbar. When on, show additional in-page controls that let the user tweak aspects of the design — colors, fonts, spacing, copy, layout variants, feature flags, whatever makes sense. You design the tweaks UI; it lives inside the prototype. Title your panel/window "Tweaks" so the naming matches the toolbar toggle.
Protocol
-
Order matters: register the listener before you announce availability. If you post
__edit_mode_availablefirst, the host's activate message can land before your handler exists and the toggle silently does nothing. -
First, register a
messagelistener onwindowthat handles:{type: '__activate_edit_mode'}→ show your Tweaks panel{type: '__deactivate_edit_mode'}→ hide it -
Then — only once that listener is live — call:
window.parent.postMessage({type: '__edit_mode_available'}, '*')This makes the toolbar toggle appear. -
When the user changes a value, apply it live in the page and persist it by calling:
window.parent.postMessage({type: '__edit_mode_set_keys', edits: {fontSize: 18}}, '*')You can send partial updates — only the keys you include are merged.
Persisting state
Wrap your tweakable defaults in comment markers so the host can rewrite them on disk, like this:
const TWEAK_DEFAULS = /*EDITMODE-BEGIN*/{
"primaryColor": "#D97757",
"fontSize": 16,
"dark": false
}/*EDITMODE-END*/;
The block between the markers must be valid JSON (double-quoted keys and strings). There must be exactly one such block in the root HTML file, inside inline <script>. When you post __edit_mode_set_keys, the host parses the JSON, merges your edits, and writes the file back — so the change survives reload.
Tips
- Keep the Tweaks surface small — a floating panel in the bottom-right of the screen, or inline handles. Don't overbuild.
- Hide the controls entirely when Tweaks is off; the design should look final.
- If the user asks for multiple variants of a single element within a largher design, use this to allow cycling thru the options.
- If the user does not ask for any tweaks, add a couple anyway by default; be creative and try to expose the user to interesting possibilities.
- Add
data-cc-no-inspect="true"to the panel root and the FAB so the editor's inspector skips them.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 48 lines · 10 tokens per session scan A 84196d9955e3
make-tweakable is a skill published in the GitHub repository aiatelie/ai-atelie (8 stars, last pushed 3mo ago), licensed MIT. It adds 10 tokens to every session and 593 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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