interaction-design

interaction-design is a skill for Claude Code, Codex from aj-geddes/useful-ai-prompts. It costs 26 tokens per session (547 once invoked), scanned A, original, MIT.

A design practice for shaping how people interact with software, including feedback, animations, loading states, and error handling.

In plain words
What is it for?
Use it to design user flows, responsive controls, transitions, mobile gestures, and small interaction details.
Why use it?
It helps make user actions understandable and interfaces easier to use, especially when something is loading, changing, or failing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design user flows, responsive controls, transitions, mobile gestures, and small interaction details.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/aj-geddes/useful-ai-prompts/interaction-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add aj-geddes/useful-ai-prompts --skill interaction-design
Clone the repo
git clone --depth 1 https://github.com/aj-geddes/useful-ai-prompts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interaction-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/aj-geddes/useful-ai-prompts/interaction-design/github.svg)](https://agentmods.dev/skills/aj-geddes/useful-ai-prompts/interaction-design)
Your own site
<a href="https://agentmods.dev/skills/aj-geddes/useful-ai-prompts/interaction-design"><img src="https://agentmods.dev/badge/skills/aj-geddes/useful-ai-prompts/interaction-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for interaction-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/aj-geddes/useful-ai-prompts/interaction-design"><img src="https://agentmods.dev/badge/skills/aj-geddes/useful-ai-prompts/interaction-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 547 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 16 Sept 2026
  • Snyk pass 16 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00547
Opus 5.5 $0.00010 $0.00219
Sonnet 5.5 $0.00005 $0.00109
Haiku 4.5 $0.00003 $0.00055

Measured 2mo ago against content hash 697b7715014f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

interaction-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/interaction-design/SKILL.md · 102 lines

How it starts

The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Interaction Design

Table of Contents

Overview

Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.

When to Use

  • Designing user flows and touchpoints
  • Creating animations and transitions
  • Defining error and loading states
  • Building microinteractions
  • Improving usability and feedback
  • Mobile interaction patterns

Quick Start

Minimal working example:

Common Interaction Patterns:

Swipe:
  Use: Mobile lists, carousels
  Feedback: Visual sliding, momentum
  Accessibility: Keyboard alternative (arrows)

Tap & Hold:
  Use: Context menus, drag prep
  Feedback: Visual feedback after delay
  Duration: ~500ms before trigger

Pinch & Zoom:
  Use: Image viewing, maps
  Feedback: Smooth zoom animation
  Boundaries: Set min/max zoom levels

Drag & Drop:
  Use: Reordering, moving items
  Feedback: Visual during drag, drop confirmation
  Fallback: Alternative method (buttons)

Double Tap:
  Use: Zoom, favorite, select
  Feedback: Immediate visual response
// ... (see reference guides for full implementation)

Reference Guides

Detailed implementations in the references/ directory:

Guide Contents
Animation & Transition Design Animation & Transition Design
Error Handling & Feedback Error Handling & Feedback
Accessibility in Interactions Accessibility in Interactions

Best Practices

✅ DO

  • Keep animations under 400ms
  • Provide clear visual feedback
  • Use animations to guide attention
  • Respect motion preferences
  • Make interactions reversible
  • Test with keyboard and screen readers
  • Provide multiple interaction methods
  • Design for touch and mouse
  • Use appropriate easing curves
  • Document interaction behavior

Read the full file on GitHub · 102 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 102 lines · 26 tokens per session scan A 697b7715014f

Subscribe to this mod's changes

interaction-design is a skill published in the GitHub repository aj-geddes/useful-ai-prompts (376 stars, last pushed 8mo ago), licensed MIT. It adds 26 tokens to every session and 547 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

interaction-design compared with skills from other repositories

interaction-design next to 6 skills from other repositories
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interaction-designaj-geddes/useful-ai-promptsSkill3768mo agoMITA26Claude Code, Codex
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visual-ralphYeachan-Heo/oh-my-codexSkill34k3d agoMITA52Codex
glance-canonical-layoutsandroid/skillsSkill10kyesterdayApache-2.0A56Claude Code
accessibilitymicrosoft/hve-coreSkill1.6kyesterdayMITA47Claude Code