M3E: Skill for Claude Code

.claude/skills/launch-final/SKILL.md

launch-final is a skill for Claude Code from akaghef/M3E. It costs 197 tokens per session (3,225 once invoked), scanned A, original, MIT.

A release procedure for copying tested code from a beta folder into a final folder, then building, testing, reviewing, and publishing it. It includes checks for branches, uncommitted changes, and file differences.

In plain words
What is it for?
Use it to compare beta and final code, synchronize allowed files, run TypeScript and Vitest checks, perform VM and browser checks, create commits and tags, and push the final release.
Why use it?
It reduces the risk of releasing the wrong files or skipping required checks before publishing the main branch. A final approval step prevents the last push from happening before automated and manual checks pass.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is akaghef/M3E's own configuration. It tells Claude Code how to work on M3E itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything M3E configures →

View source ↗ akaghef/M3E
Reuse

Borrowing it

Nothing to install: this file belongs to akaghef/M3E. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/akaghef/M3E/main/.claude/skills/launch-final/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/akaghef/M3E

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for launch-final

README.md
[![agentmods](https://agentmods.dev/badge/skills/akaghef/m3e/launch-final/github.svg)](https://agentmods.dev/skills/akaghef/m3e/launch-final)
Your own site
<a href="https://agentmods.dev/skills/akaghef/m3e/launch-final"><img src="https://agentmods.dev/badge/skills/akaghef/m3e/launch-final/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for launch-final

Your own site · 80×15
<a href="https://agentmods.dev/skills/akaghef/m3e/launch-final"><img src="https://agentmods.dev/badge/skills/akaghef/m3e/launch-final.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 197 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,225 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00197 $0.03225
Opus 5.5 $0.00079 $0.01290
Sonnet 5.5 $0.00039 $0.00645
Haiku 4.5 $0.00020 $0.00323

Measured 5d ago against content hash 4415f224a6ef, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

launch-final scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/launch-final/SKILL.md · 384 lines

How it starts

The opening of the file, as written. The whole thing — 384 lines — stays where its author put it; the contents beside it link to each section on GitHub.

launch-final — Beta to Final プロモーション

beta/ で検証済みのコードを final/ へ同期し、本番品質で固定するフロー。

差分プレビュー → コピー + ビルド → 既存テスト(tsc, vitest)
  → コミット(dev-beta) → push(dev-beta)
    → main マージ(ローカル)
      → vm_test.bat ──────────┐
      → 手動確認(ブラウザ等) ──┤ 並行
                              ↓
      → ✋「両方OK?origin/main に push する?」
        → origin/main push → タグ付与 + push

基本原則

  • final/ で新機能を先行開発しない。変更は常に beta/ → final/ の一方向
  • 同期は exclude 方式: beta/ を丸ごとコピーし、除外リストに該当するものだけ除く
  • ユーザーデータ(SQLite の作業DB)はリポジトリ外。スキーマ変更時のみ migration script を用意する
  • final/ の独自ファイル(FINAL_POLICY.md 等)は同期対象外として保護する
  • リリースゲートは origin/main push 前の1箇所のみ。VM検証 + 手動確認の両方がOKで通過

Step 1: 事前チェック

現在の状態を確認する。

git branch --show-current          # dev-beta であること
git status                         # clean であること
git log --oneline -5 -- final/     # final/ の最終更新を確認

dev-beta 以外のブランチにいる場合は checkout する。 uncommitted changes がある場合はユーザーに確認する。


Step 2: 差分確認

beta/ と final/ の差分を把握する。何が変わるか先にユーザーに見せる。

# ソースの差分サマリー(除外対象を除く)
diff -rq beta/ final/ \
  --exclude node_modules --exclude dist \
  --exclude .env --exclude Beta_Policy.md --exclude FINAL_POLICY.md \
  --exclude prompts --exclude tmp --exclude public \
  --exclude e2e_test_server.js --exclude playwright.e2e.config.js \
  --exclude backups --exclude audit --exclude conflict-backups \
  --exclude .m3e-launched --exclude M3E_dataV1.sqlite \
  | head -40

差分がない場合は「final/ は最新です」と報告して終了。

差分がある場合、変更サマリーをユーザーに提示する:

## Final ローンチ差分

変更ファイル: {n}件
主な変更:
- {概要1}
- {概要2}
...

Step 3: 同期(exclude 方式)

beta/ を丸ごと final/ にコピーし、除外リストに該当するものだけスキップする。

除外リスト

対象 理由
node_modules/ 再インストールする
dist/ 再ビルドする
.env 開発用シークレット
Beta_Policy.md beta 固有ドキュメント
prompts/ 開発用プロンプト
tmp/ 一時ファイル
public/ 開発用アセット
e2e_test_server.js E2Eテスト専用
playwright.e2e.config.js 同上
data/M3E_dataV1.sqlite 作業DB(final 側は初期化済み)
data/backups/ ランタイム生成物
data/audit/ 同上
data/conflict-backups/ 同上
data/.m3e-launched 初回起動フラグ

Read the full file on GitHub · 384 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 384 lines · 197 tokens per session scan A 4415f224a6ef

Subscribe to this mod's changes

launch-final is a skill published in the GitHub repository akaghef/M3E (11 stars, last pushed 5d ago), licensed MIT. It adds 197 tokens to every session and 3,225 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.

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