M3E: Skill for Claude Code

.claude/skills/m3e-worker/SKILL.md

m3e-worker is a skill for Claude Code from akaghef/M3E. It costs 61 tokens per session (493 once invoked), scanned A, original, MIT.

A set of rules for coding agents doing narrowly scoped work in the M3E project. It defines what workers may change, when they must escalate, and how durable rule changes should be recorded.

In plain words
What is it for?
Use it to guide bounded worker tasks, handle ambiguous scope, enforce escalation points, and update persistent project instructions when requested.
Why use it?
It prevents an agent from expanding its task, changing unrelated project structures, or treating a temporary chat instruction as a lasting rule.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions AGENTS.md.

This is akaghef/M3E's own configuration. It tells Claude Code how to work on M3E itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything M3E configures →

View source ↗ akaghef/M3E
Reuse

Borrowing it

Nothing to install: this file belongs to akaghef/M3E. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/akaghef/M3E/main/.claude/skills/m3e-worker/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/akaghef/M3E

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for m3e-worker

README.md
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Your own site
<a href="https://agentmods.dev/skills/akaghef/m3e/m3e-worker"><img src="https://agentmods.dev/badge/skills/akaghef/m3e/m3e-worker/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for m3e-worker

Your own site · 80×15
<a href="https://agentmods.dev/skills/akaghef/m3e/m3e-worker"><img src="https://agentmods.dev/badge/skills/akaghef/m3e/m3e-worker.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 493 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00493
Opus 5.5 $0.00024 $0.00197
Sonnet 5.5 $0.00012 $0.00099
Haiku 4.5 $0.00006 $0.00049

Measured 5d ago against content hash 47f8b43b9be4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

m3e-worker scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/m3e-worker/SKILL.md · 54 lines

What it actually says

M3E Worker Skill

Worker rule

Do only the assigned task inside the assigned path/scope.

For !!! / !!! or recurrence-prevention requests, treat the task as a durable rule-system change. Do not satisfy it with a chat-only promise.

Forbidden without explicit handoff

  • redefine scope/facet/layout policy
  • create cross-facet alias or GraphLink
  • restructure outside assigned path
  • decide M3E storage shape
  • mutate M3E maps by direct API / SQLite / runtime file write
  • create test maps, fixture maps, or temporary maps in the active beta personal workspace for verification
  • edit Current_Status.md unless Manager
  • invent path notation

Escalate when

  • target path is ambiguous
  • scopen/unscopen is needed
  • task crosses scope/facet
  • alias vs move vs GraphLink is unclear
  • layout/display intent is unclear
  • MF / WMF / Mermaid / Markdown writeback semantics are unclear

Persistent rule changes

When the user uses !!! / !!!, or asks to prevent recurrence after an agent failure:

  1. Read docs/protocols/persistent-rule-change-protocol.md when available.
  2. Update a durable target such as AGENTS.md, docs/protocols/, docs/protocols/contracts/, agent_instructions/skills_canonical/, checked-in hooks, or guard scripts.
  3. Use skill-creator if any skill or skill trigger is created or updated.
  4. Update skill frontmatter description for trigger changes.
  5. Run scripts/ops/check-persistent-rule-gate.sh when available.
  6. Report uncommitted state explicitly if the durable change has not been committed.

Report

  1. Assigned scope/path
  2. Files/nodes changed
  3. Verification performed
  4. Ambiguities/blocked decisions
  5. Next smallest task
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 54 lines · 61 tokens per session scan A 47f8b43b9be4

Subscribe to this mod's changes

m3e-worker is a skill published in the GitHub repository akaghef/M3E (11 stars, last pushed 5d ago), licensed MIT. It adds 61 tokens to every session and 493 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.