aicrew-update

aicrew-update is a skill for Codex from AKSoftCode/aicrew. It costs 29 tokens per session (308 once invoked), scanned A, original, MIT.

An update procedure for aicrew, a tool that installs shared skills and commands for coding assistants. It adds newly released files while keeping files you have already changed.

In plain words
What is it for?
Use it after aicrew releases new skills or commands, then check the installation with aicrew status.
Why use it?
It lets you update installed aicrew resources without losing local customizations.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: reads .claude/ paths; mentions Claude Code; reads ~/.codex paths.

Good fit Use it after aicrew releases new skills or commands, then check the installation with aicrew status.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/aksoftcode/aicrew/aicrew-update
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AKSoftCode/aicrew --skill aicrew-update
Clone the repo
git clone --depth 1 https://github.com/AKSoftCode/aicrew

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aicrew-update

README.md
[![agentmods](https://agentmods.dev/badge/skills/aksoftcode/aicrew/aicrew-update/github.svg)](https://agentmods.dev/skills/aksoftcode/aicrew/aicrew-update)
Your own site
<a href="https://agentmods.dev/skills/aksoftcode/aicrew/aicrew-update"><img src="https://agentmods.dev/badge/skills/aksoftcode/aicrew/aicrew-update/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for aicrew-update

Your own site · 80×15
<a href="https://agentmods.dev/skills/aksoftcode/aicrew/aicrew-update"><img src="https://agentmods.dev/badge/skills/aksoftcode/aicrew/aicrew-update.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 308 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00308
Opus 5.5 $0.00012 $0.00123
Sonnet 5.5 $0.00006 $0.00062
Haiku 4.5 $0.00003 $0.00031

Measured 1mo ago against content hash ddb568d8f6e2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

aicrew-update scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

codex-skills/aicrew-update/SKILL.md · 37 lines

What it actually says

aicrew-update (Codex)

Use when: aicrew has released new skills or commands and you want to pull them in without overwriting local edits.

Equivalent actions

Method Command
CLI npx aicrew update or aicrew update
Codex skill aicrew-update (this skill)
Claude Code slash /update

Default output

Caveman/lean style. See ~/Agents/agents/caveman.md.

What update does

Same as install — re-merges package skills into ~/Agents/, ~/.claude/skills/, and ~/.codex/skills/.

  • Adds new files that don't exist yet.
  • Skips (keeps) files you've already customized.
  • Re-registers hooks if missing.

Steps (when running in Codex)

  1. Run: npx aicrew update (or aicrew update)
  2. Verify: aicrew status

Note

To evolve project-specific skills, use aicrew-update-skills (or /update-skills in Claude Code) — that generates .ai/skills/ overrides from your repo context.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 37 lines · 29 tokens per session scan A ddb568d8f6e2

Subscribe to this mod's changes

aicrew-update is a skill published in the GitHub repository AKSoftCode/aicrew (3 stars, last pushed 3mo ago), licensed MIT. It adds 29 tokens to every session and 308 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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