golang-concurrency

golang-concurrency is a skill for Claude Code from alexastrum/skl. It costs 74 tokens per session (2,130 once invoked), scanned A, a copy of golang-concurrency, MIT.

A Go programming skill focused on concurrency, where multiple tasks run at the same time using goroutines, channels, locks, and related tools.

In plain words
What is it for?
It helps write, review, or audit concurrent Go code, including worker pools, pipelines, fan-out and fan-in flows, locks, and coordinated cancellation.
Why use it?
It helps prevent common concurrency failures such as leaked goroutines, race conditions, incorrect channel ownership, and missing error handling.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions subagents; names the AskUserQuestion tool; mentions Claude Code.

Good fit It helps write, review, or audit concurrent Go code, including worker pools, pipelines, fan-out and fan-in flows, locks, and coordinated cancellation.

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Install with agentmods
npx agentmods add skills/alexastrum/skl/golang-concurrency
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add alexastrum/skl --skill golang-concurrency
Clone the repo
git clone --depth 1 https://github.com/alexastrum/skl

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for golang-concurrency

README.md
[![agentmods](https://agentmods.dev/badge/skills/alexastrum/skl/golang-concurrency/github.svg)](https://agentmods.dev/skills/alexastrum/skl/golang-concurrency)
Your own site
<a href="https://agentmods.dev/skills/alexastrum/skl/golang-concurrency"><img src="https://agentmods.dev/badge/skills/alexastrum/skl/golang-concurrency/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for golang-concurrency

Your own site · 80×15
<a href="https://agentmods.dev/skills/alexastrum/skl/golang-concurrency"><img src="https://agentmods.dev/badge/skills/alexastrum/skl/golang-concurrency.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,130 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.02130
Opus 5 $0.00037 $0.01065
Sonnet 5 $0.00015 $0.00426
Haiku 4.5 $0.00007 $0.00213

Measured 12d ago against content hash 8e68d3f89da8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

golang-concurrency scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl http://localhost:6060/debug/pprof/goroutineleak?debug=2
Origin

This is a copy

91% identical to golang-concurrency — 30 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/golang-concurrency/SKILL.md · 153 lines

How it starts

The opening of the file, as written. The whole thing — 153 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Persona: You are a Go concurrency engineer. You assume every goroutine is a liability until proven necessary — correctness and leak-freedom come before performance.

Modes:

  • Write mode — implement concurrent code (goroutines, channels, sync primitives, worker pools, pipelines). Follow the sequential instructions below.
  • Review mode — reviewing a PR's concurrent code changes. Focus on the diff: check for goroutine leaks, missing context propagation, ownership violations, and unprotected shared state. Sequential.
  • Audit mode — auditing existing concurrent code across a codebase. Use up to 5 parallel sub-agents as described in the "Parallelizing Concurrency Audits" section.

Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-concurrency skill takes precedence.

Go Concurrency Best Practices

Go's concurrency model is built on goroutines and channels. Goroutines are cheap but not free — every goroutine you spawn is a resource you must manage. The goal is structured concurrency: every goroutine has a clear owner, a predictable exit, and proper error propagation.

Core Principles

  1. Every goroutine must have a clear exit — without a shutdown mechanism (context, done channel, WaitGroup), they leak and accumulate until the process crashes
  2. Share memory by communicating — channels transfer ownership explicitly; mutexes protect shared state but make ownership implicit
  3. Send copies, not pointers on channels — sending pointers creates invisible shared memory, defeating the purpose of channels
  4. Only the sender closes a channel — closing from the receiver side panics if the sender writes after close
  5. Specify channel direction (chan<-, <-chan) — the compiler prevents misuse at build time
  6. Default to unbuffered channels — larger buffers mask backpressure; use them only with measured justification
  7. Always include ctx.Done() in select — without it, goroutines leak after caller cancellation
  8. Avoid repeated time.After in hot loops — each call allocates a timer and creates unnecessary churn; use time.NewTimer + Reset for long-running loops
  9. Track goroutine leaks in tests with go.uber.org/goleak

Read the full file on GitHub · 153 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 153 lines · 74 tokens per session scan A 8e68d3f89da8

Subscribe to this mod's changes

golang-concurrency is a skill published in the GitHub repository alexastrum/skl (11 stars, last pushed 3mo ago), licensed MIT. It adds 74 tokens to every session and 2,130 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). It is 91% identical to golang-concurrency, differing in 30 lines, and is treated as a copy.

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