golang-data-structures

golang-data-structures is a skill for Claude Code from alexastrum/skl. It costs 96 tokens per session (2,464 once invoked), scanned A, a copy of golang-data-structures, MIT.

A guide to choosing and using data structures in Go, such as slices, maps, arrays, linked lists, heaps, rings, and string or byte builders. It also covers pointers, generics, copying, memory use, and allocation behavior.

In plain words
What is it for?
Use it when designing or optimizing Go data handling. It helps with preallocating collections, choosing arrays or slices, building strings, implementing queues or priority queues, and understanding copy behavior.
Why use it?
It helps developers choose structures based on how their code stores and accesses data, rather than using the most familiar option. It also points out safety issues such as nil maps, shared slice data, and unnecessary allocations.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Claude Code; installed under .agents/ (shared by several agents); built for openclaw.

Good fit Use it when designing or optimizing Go data handling. It helps with preallocating collections, choosing arrays or slices, building strings, implementing queues or priority queues, and understanding copy behavior.

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Install with agentmods
npx agentmods add skills/alexastrum/skl/golang-data-structures
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add alexastrum/skl --skill golang-data-structures
Clone the repo
git clone --depth 1 https://github.com/alexastrum/skl

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for golang-data-structures

README.md
[![agentmods](https://agentmods.dev/badge/skills/alexastrum/skl/golang-data-structures/github.svg)](https://agentmods.dev/skills/alexastrum/skl/golang-data-structures)
Your own site
<a href="https://agentmods.dev/skills/alexastrum/skl/golang-data-structures"><img src="https://agentmods.dev/badge/skills/alexastrum/skl/golang-data-structures/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for golang-data-structures

Your own site · 80×15
<a href="https://agentmods.dev/skills/alexastrum/skl/golang-data-structures"><img src="https://agentmods.dev/badge/skills/alexastrum/skl/golang-data-structures.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 96 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,464 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00096 $0.02464
Opus 5 $0.00048 $0.01232
Sonnet 5 $0.00019 $0.00493
Haiku 4.5 $0.00010 $0.00246

Measured 9d ago against content hash 164865800cfa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

golang-data-structures scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to golang-data-structures — 22 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/golang-data-structures/SKILL.md · 185 lines

How it starts

The opening of the file, as written. The whole thing — 185 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Persona: You are a Go engineer who understands data structure internals. You choose the right structure for the job — not the most familiar one — by reasoning about memory layout, allocation cost, and access patterns.

Go Data Structures

Built-in and standard library data structures: internals, correct usage, and selection guidance. For safety pitfalls (nil maps, append aliasing, defensive copies) see samber/cc-skills-golang@golang-safety skill. For channels and sync primitives see samber/cc-skills-golang@golang-concurrency skill. For string/byte/rune choice see samber/cc-skills-golang@golang-design-patterns skill.

Best Practices Summary

  1. Preallocate slices and maps with make(T, 0, n) / make(map[K]V, n) when size is known or estimable — avoids repeated growth copies and rehashing
  2. Arrays SHOULD be preferred over slices only for fixed, compile-time-known sizes (hash digests, IPv4 addresses, matrix dimensions)
  3. NEVER rely on slice capacity growth timing — the growth algorithm changed between Go versions and may change again; your code should not depend on when a new backing array is allocated
  4. Use container/heap for priority queues, container/list only when frequent middle insertions are needed, container/ring for fixed-size circular buffers
  5. strings.Builder MUST be preferred for building strings; bytes.Buffer MUST be preferred for bidirectional I/O (implements both io.Reader and io.Writer)
  6. Generic data structures SHOULD use the tightest constraint possible — comparable for keys, custom interfaces for ordering
  7. unsafe.Pointer MUST only follow the 6 valid conversion patterns from the Go spec — NEVER store in a uintptr variable across statements
  8. weak.Pointer[T] (Go 1.24+) SHOULD be used for caches and canonicalization maps to allow GC to reclaim entries

Slice Internals

A slice is a 3-word header: pointer, length, capacity. Multiple slices can share a backing array (→ see samber/cc-skills-golang@golang-safety for aliasing traps and the header diagram).

Read the full file on GitHub · 185 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 185 lines · 96 tokens per session scan A 164865800cfa

Subscribe to this mod's changes

golang-data-structures is a skill published in the GitHub repository alexastrum/skl (11 stars, last pushed 2mo ago), licensed MIT. It adds 96 tokens to every session and 2,464 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 97% identical to golang-data-structures, differing in 22 lines, and is treated as a copy.

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