refactoring-code

A workflow for large, repeated refactors that preserve how software behaves while changing names, structure, or duplicated patterns across files.

In plain words
What is it for?
Use it for batch renames, moving or extracting code, splitting large files, restructuring repeated code, and multi-file TypeScript, JavaScript, Python, Go, Rust, Java, Kotlin, or C# refactors.
Why use it?
It organizes coordinated edits and verification for changes that are too broad for a single small edit.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/alexei-led/cc-thingz/refactoring-code
Any agent
npx skills add alexei-led/cc-thingz --skill refactoring-code
Clone the repo
git clone --depth 1 https://github.com/alexei-led/cc-thingz

Made for: Claude Code, Codex.

Per session 108 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,088 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00108 $0.01088
Opus 5 $0.00054 $0.00544
Sonnet 5 $0.00022 $0.00218
Haiku 4.5 $0.00011 $0.00109

Measured 3d ago against content hash f8db82cc9270, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

refactoring-code scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/skills/refactoring-code/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Batch Refactoring

Use this when many edits must preserve externally observable behavior. Stop if you cannot name the maintenance value and the behavior that must stay unchanged.

Role-gated action

Detect capability from tools:

  • Write-capable role: map scope, apply one batch, run verification.
  • Read-only role: map scope and emit the refactor in the Proposed Changes contract. Apply nothing; run nothing.

Route elsewhere

Do not use this for:

  • one small edit that normal coding tools can handle
  • behavior changes, bug fixes, or failing checks → fixing-code
  • test-only cleanup, coverage, or TDD → improving-tests
  • review findings without edits → reviewing-code
  • target architecture design or repo-wide structural audit → architecture skills
  • cosmetic churn with no maintenance value

Language references

Load the matching reference for the language being refactored:

  • C# /.NET: references/csharp.md
  • Go: references/go.md
  • Java/Kotlin: references/java-kotlin.md
  • Python: references/python.md
  • Rust: references/rust.md
  • TypeScript/JavaScript: references/typescript.md

Unsupported language: use the general workflow in this file only.

Evidence first

Before editing:

  1. Define goal, non-goals, preservation target, and safety gate.
  2. Map every affected site with text search and language-aware tools.
  3. For renames, moves, extracts, splits, or broad restructures, use graph tools when available:
    • GitNexus dry-run rename for renames; GitNexus context, impact, and query for callers, callees, execution flows, and string/dynamic refs.
    • codegraph status first; if fresh, use codegraph context or affected to size dependency/call blast radius.
  4. Treat stale graph indexes as no evidence. Refresh if allowed; otherwise fall back to search/LSP and report the gap.
  5. Check non-code references when names or paths change: config, routes, DI wiring, serialization keys, CLI entries, generated sources, scripts, and docs.
  6. Read representative implementation files and tests.
  7. Add characterization tests at the public boundary when behavior is under-specified and risk is not low.

Read the full file on GitHub · 135 lines

Files

What ships with it

8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 135 lines · 108 tokens per session scan A f8db82cc9270

Subscribe to this mod's changes

refactoring-code is a skill published in the GitHub repository alexei-led/cc-thingz (35 stars, last pushed 1mo ago), licensed MIT. It adds 108 tokens to every session and 1,088 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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