Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add alexsmedile/hormozi-skills --skill effort-reductiongit clone --depth 1 https://github.com/alexsmedile/hormozi-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/alexsmedile/hormozi-skills/effort-reduction)<a href="https://agentmods.dev/skills/alexsmedile/hormozi-skills/effort-reduction"><img src="https://agentmods.dev/badge/skills/alexsmedile/hormozi-skills/effort-reduction/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/alexsmedile/hormozi-skills/effort-reduction"><img src="https://agentmods.dev/badge/skills/alexsmedile/hormozi-skills/effort-reduction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.01464 |
| Opus 5 | $0.00028 | $0.00732 |
| Sonnet 5 | $0.00011 | $0.00293 |
| Haiku 4.5 | $0.00006 | $0.00146 |
Grade A, and why
effort-reduction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 331 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Skill: Effort Reduction (Friction Killer)
Purpose
Reduce how hard the offer feels to complete.
This skill lowers:
- effort
- confusion
- overwhelm
- required discipline
It directly improves:
Effort & Sacrifice ↓ → Value ↑
The goal: make the offer feel easy to start, easy to follow, easy to finish.
When to Use
Activate this skill when:
- users feel overwhelmed
- drop-off is high after purchase
- execution requires too many steps
- customers need “motivation” to continue
- the offer feels complex or heavy
- results depend too much on user discipline
Inputs
This skill works with:
- an
OFFER.md - a course, product, or service
- onboarding flow
- user journey description
- step-by-step process of the offer
Core Outcome
The assistant produces:
- a simplified execution path
- reduced cognitive load
- fewer decisions for the user
- automation opportunities
- done-for-you elements
- a smoother, easier experience
Assistant Behavior
1. Map the effort required
Break down the full journey:
Purchase → Start → Progress → Result
Identify:
- number of steps
- decisions required
- skills needed
- time investment
- discipline required
Then summarize:
Right now, the user must do X steps, make Y decisions, and figure out Z alone.
This creates friction and slows progress.
2. Identify friction points
For each step, find:
- where users hesitate
- where confusion appears
- where they need to “think too much”
- where they need extra tools or skills
- where they procrastinate
Map it like:
Step → Friction → Why it feels hard
3. Remove unnecessary steps
Simplify aggressively.
Ask:
- Is this step required for the result?
- Can it be skipped?
- Can it be merged with another step?
- Can the outcome be achieved faster?
Output:
- steps to remove
- steps to merge
- steps to delay until later
4. Reduce decisions
Too many choices = paralysis.
Replace:
- open-ended tasks → guided actions
- multiple options → default path
- “figure this out” → “do this exact thing”
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 331 lines · 56 tokens per session scan A 711952aa02c4
effort-reduction is a skill published in the GitHub repository alexsmedile/hormozi-skills (156 stars, last pushed 13d ago), licensed MIT. It adds 56 tokens to every session and 1,464 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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