effort-reduction

effort-reduction is a skill for Claude Code from alexsmedile/hormozi-skills. It costs 56 tokens per session (1,464 once invoked), scanned A, original, MIT.

An offer-review skill that finds ways to make a product, course, or service easier to start, understand, and complete. It maps the user's journey and suggests simpler steps, templates, automation, and work done for the customer.

In plain words
What is it for?
Use it to examine onboarding and step-by-step processes, remove unnecessary work, simplify the path to a result, and identify tasks that could be automated or handled for the customer.
Why use it?
It helps reduce confusion, overwhelm, unnecessary decisions, and drop-off after purchase. This is useful when results depend too much on customer effort or discipline.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the hormozi-skills plugin — 18 skills, 6 agents shipped together

Good fit Use it to examine onboarding and step-by-step processes, remove unnecessary work, simplify the path to a result, and identify tasks that could be automated or handled for the customer.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/alexsmedile/hormozi-skills/effort-reduction
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add alexsmedile/hormozi-skills --skill effort-reduction
Clone the repo
git clone --depth 1 https://github.com/alexsmedile/hormozi-skills

Made for: Claude Code.

Or install hormozi-skills, the plugin that ships this one along with the rest of its 18 skills, 6 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for effort-reduction

README.md
[![agentmods](https://agentmods.dev/badge/skills/alexsmedile/hormozi-skills/effort-reduction/github.svg)](https://agentmods.dev/skills/alexsmedile/hormozi-skills/effort-reduction)
Your own site
<a href="https://agentmods.dev/skills/alexsmedile/hormozi-skills/effort-reduction"><img src="https://agentmods.dev/badge/skills/alexsmedile/hormozi-skills/effort-reduction/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for effort-reduction

Your own site · 80×15
<a href="https://agentmods.dev/skills/alexsmedile/hormozi-skills/effort-reduction"><img src="https://agentmods.dev/badge/skills/alexsmedile/hormozi-skills/effort-reduction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,464 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.01464
Opus 5 $0.00028 $0.00732
Sonnet 5 $0.00011 $0.00293
Haiku 4.5 $0.00006 $0.00146

Measured 12d ago against content hash 711952aa02c4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

effort-reduction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/effort-reduction/SKILL.md · 331 lines

How it starts

The opening of the file, as written. The whole thing — 331 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill: Effort Reduction (Friction Killer)

Purpose

Reduce how hard the offer feels to complete.

This skill lowers:

  • effort
  • confusion
  • overwhelm
  • required discipline

It directly improves:

Effort & Sacrifice ↓ → Value ↑

The goal: make the offer feel easy to start, easy to follow, easy to finish.


When to Use

Activate this skill when:

  • users feel overwhelmed
  • drop-off is high after purchase
  • execution requires too many steps
  • customers need “motivation” to continue
  • the offer feels complex or heavy
  • results depend too much on user discipline

Inputs

This skill works with:

  • an OFFER.md
  • a course, product, or service
  • onboarding flow
  • user journey description
  • step-by-step process of the offer

Core Outcome

The assistant produces:

  • a simplified execution path
  • reduced cognitive load
  • fewer decisions for the user
  • automation opportunities
  • done-for-you elements
  • a smoother, easier experience

Assistant Behavior

1. Map the effort required

Break down the full journey:

Purchase → Start → Progress → Result

Identify:

  • number of steps
  • decisions required
  • skills needed
  • time investment
  • discipline required

Then summarize:

Right now, the user must do X steps, make Y decisions, and figure out Z alone.
This creates friction and slows progress.


2. Identify friction points

For each step, find:

  • where users hesitate
  • where confusion appears
  • where they need to “think too much”
  • where they need extra tools or skills
  • where they procrastinate

Map it like:

Step → Friction → Why it feels hard


3. Remove unnecessary steps

Simplify aggressively.

Ask:

  • Is this step required for the result?
  • Can it be skipped?
  • Can it be merged with another step?
  • Can the outcome be achieved faster?

Output:

  • steps to remove
  • steps to merge
  • steps to delay until later

4. Reduce decisions

Too many choices = paralysis.

Replace:

  • open-ended tasks → guided actions
  • multiple options → default path
  • “figure this out” → “do this exact thing”

Read the full file on GitHub · 331 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 331 lines · 56 tokens per session scan A 711952aa02c4

Subscribe to this mod's changes

effort-reduction is a skill published in the GitHub repository alexsmedile/hormozi-skills (156 stars, last pushed 13d ago), licensed MIT. It adds 56 tokens to every session and 1,464 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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