Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add alivirgo/Major-AI-Skills --skill fluttergit clone --depth 1 https://github.com/alivirgo/Major-AI-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/alivirgo/major-ai-skills/flutter)<a href="https://agentmods.dev/skills/alivirgo/major-ai-skills/flutter"><img src="https://agentmods.dev/badge/skills/alivirgo/major-ai-skills/flutter/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/alivirgo/major-ai-skills/flutter"><img src="https://agentmods.dev/badge/skills/alivirgo/major-ai-skills/flutter.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00021 | $0.00843 |
| Opus 5.5 | $0.00008 | $0.00337 |
| Sonnet 5.5 | $0.00004 | $0.00169 |
| Haiku 4.5 | $0.00002 | $0.00084 |
Grade A, and why
flutter scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 124 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Flutter Cross-Platform UI AI Skill Guide
Overview & Engine Architecture
Flutter paints UI with a widget tree compiled to native ARM/x64 (and web/desktop targets). Everything is a widget; rebuilds are cheap when state is localized. Agents prefer composition over deep inheritance, choose an explicit state approach (Riverpod/Bloc/Provider) and stick to it, and keep platform-specific code behind clean facades.
Dart app
-> Widget tree (build)
-> Element / RenderObject
-> Skia / Impeller
-> iOS / Android / Web / Desktop
When to use this skill
- Building or refactoring Flutter screens
- Fixing unnecessary rebuilds and async UI races
- Adding platform views or method channels carefully
- Preparing release/signing build configs
Operational directives
- Keep
build()pure - no side effects; trigger work from callbacks/initState/providers. - Use
constconstructors where possible to cut rebuild cost. - Handle loading/error/empty states explicitly for every async boundary.
- Do not block the UI isolate with heavy JSON/parse - use compute/isolates when needed.
- Match Flutter/Dart SDK constraints in CI to local
pubspecconstraints.
Widget sketch
class ItemCount extends StatelessWidget {
const ItemCount({super.key, required this.qty});
final int qty;
@override
Widget build(BuildContext context) {
return Text('Qty: $qty');
}
}
class AddItemButton extends StatefulWidget {
const AddItemButton({super.key, required this.onAdd});
final Future<void> Function() onAdd;
@override
State<AddItemButton> createState() => _AddItemButtonState();
}
class _AddItemButtonState extends State<AddItemButton> {
bool _busy = false;
Future<void> _handle() async {
if (_busy) return;
setState(() => _busy = true);
try {
await widget.onAdd();
} finally {
if (mounted) setState(() => _busy = false);
}
}
@override
Widget build(BuildContext context) {
return ElevatedButton(
onPressed: _busy ? null : _handle,
child: Text(_busy ? 'Saving...' : 'Add'),
);
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed · -4 tokens per session ab3f284dff56
- 1mo ago First seen · 124 lines · 25 tokens per session scan A b4e91b332dc2
flutter is a skill published in the GitHub repository alivirgo/Major-AI-Skills (2 stars, last pushed yesterday), licensed MIT. It adds 21 tokens to every session and 843 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.
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