caller-options

caller-options is a skill for Claude Code from allemaar/open-skills. It costs 90 tokens per session (1,734 once invoked), scanned A, original, Apache-2.0.

A protocol that makes optional choices in a skill invocation visible to the person calling it. It covers who runs the work—one agent, a delegated agent, or several parallel agents—and which available mode to use.

In plain words
What is it for?
Use it to review or choose the execution venue and mode for a skill, either through its automatic trigger or the /caller-options command.
Why use it?
It prevents a participating skill from silently choosing among materially different execution paths.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; names the AskUserQuestion tool; mentions Claude Code.

Part of the open-skills plugin — 70 skills shipped together

Good fit Use it to review or choose the execution venue and mode for a skill, either through its automatic trigger or the /caller-options command.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/allemaar/open-skills/caller-options
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add allemaar/open-skills --skill caller-options
Clone the repo
git clone --depth 1 https://github.com/allemaar/open-skills

Made for: Claude Code.

Or install open-skills, the plugin that ships this one along with the rest of its 70 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for caller-options

README.md
[![agentmods](https://agentmods.dev/badge/skills/allemaar/open-skills/caller-options/github.svg)](https://agentmods.dev/skills/allemaar/open-skills/caller-options)
Your own site
<a href="https://agentmods.dev/skills/allemaar/open-skills/caller-options"><img src="https://agentmods.dev/badge/skills/allemaar/open-skills/caller-options/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for caller-options

Your own site · 80×15
<a href="https://agentmods.dev/skills/allemaar/open-skills/caller-options"><img src="https://agentmods.dev/badge/skills/allemaar/open-skills/caller-options.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,734 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.01734
Opus 5 $0.00045 $0.00867
Sonnet 5 $0.00018 $0.00347
Haiku 4.5 $0.00009 $0.00173

Measured 11d ago against content hash 3c32c5ece31a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

caller-options scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/caller-options/SKILL.md · 85 lines

How it starts

The opening of the file, as written. The whole thing — 85 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/caller-options

Caller Options (COP) makes a skill's hidden choices visible. When a participating skill runs, COP detects whether the invocation has material optionality along two dimensions, evaluates the live options, and surfaces them to the caller — instead of the skill silently picking. The caller (a human, or another agent) decides.

  • Venuewho executes: inline (the active agent), delegated (one primed sub-agent, while the active agent orchestrates — the "agentic counterpart"), or fan-out (N parallel sub-agents).
  • Modewhich path of the skill, when the skill already has more than one.

COP is invoked two ways: automatically, when a skill carrying the COP opt-in block is triggered; or directly, as /caller-options <task or skill> for an ad-hoc routing decision.

The protocol — five steps

COP always runs in the active agent — the venue decision cannot itself be delegated.

  1. Triage. Read the triggered skill's caller-options declaration and the task. If exactly one venue and one mode clearly dominate, skip straight to execute — do not prompt the caller. This anti-nag gate resolves most invocations.
  2. Enumerate. List the viable mode × venue combinations. Drop delegated/fan-out if the skill is on the never-delegate list, is self-orchestrating (spawns its own sub-agents — wrapping it would nest to depth 2), or if a resolved-invocation marker is present (depth guard).
  3. Assess. Evaluate the survivors for cost, context hygiene, and fit. Two or fewer options → compare inline. Three or more → invoke /insight-assess.
  4. Surface. Human caller → AskUserQuestion, recommended option first. Agent caller → state the options and the pick visibly, honoring the skill's default-policy.
  5. Execute. Run the chosen combination. For delegated/fan-out: build a primed brief (reusing the handoff brief schema), prepend the COP-RESOLVED marker block (literal format in OPT-IN-BLOCK.md) — it carries depth: 1, so the sub-agent runs its skill and any COP participant it triggers inline and never re-enters COP; spawn; orchestrate; inspect the diff/output before accepting.

Read the full file on GitHub · 85 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 85 lines · 90 tokens per session scan A 3c32c5ece31a

Subscribe to this mod's changes

caller-options is a skill published in the GitHub repository allemaar/open-skills (14 stars, last pushed yesterday), licensed Apache-2.0. It adds 90 tokens to every session and 1,734 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.