human-draw

human-draw is a skill for Claude Code from allemaar/open-skills. It costs 161 tokens per session (7,365 once invoked), scanned C, original, Apache-2.0.

A text-based drawing tool that shows information as printable ASCII figures, such as bars, trees, lanes, forks, matrices, and small multiples.

In plain words
What is it for?
Use it to display budgets, schedules, decisions, processes, structures, or other information visually in a terminal or plain-text document.
Why use it?
It makes relationships and comparisons easier to scan than prose alone, while keeping the written conclusion clear.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the open-skills plugin — 70 skills shipped together

Good fit Use it to display budgets, schedules, decisions, processes, structures, or other information visually in a terminal or plain-text document.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/allemaar/open-skills/human-draw
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add allemaar/open-skills --skill human-draw
Clone the repo
git clone --depth 1 https://github.com/allemaar/open-skills

Made for: Claude Code.

Or install open-skills, the plugin that ships this one along with the rest of its 70 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for human-draw

README.md
[![agentmods](https://agentmods.dev/badge/skills/allemaar/open-skills/human-draw/github.svg)](https://agentmods.dev/skills/allemaar/open-skills/human-draw)
Your own site
<a href="https://agentmods.dev/skills/allemaar/open-skills/human-draw"><img src="https://agentmods.dev/badge/skills/allemaar/open-skills/human-draw/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for human-draw

Your own site · 80×15
<a href="https://agentmods.dev/skills/allemaar/open-skills/human-draw"><img src="https://agentmods.dev/badge/skills/allemaar/open-skills/human-draw.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 161 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,365 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00161 $0.07365
Opus 5 $0.00081 $0.03682
Sonnet 5 $0.00032 $0.01473
Haiku 4.5 $0.00016 $0.00737

Measured 12d ago against content hash f1e25064f909, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade C, and why

human-draw scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (references/tools/human-output-check.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Tells the agent never to refusehighAnti-refusal

Suppressing the ability to decline removes a core safety control; a later harmful request then succeeds.

| What is wrong | Do this, do not refuse |
skills/human-draw/SKILL.md · 707 lines

How it starts

The opening of the file, as written. The whole thing — 707 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/human-draw

A figure is a material. It is characters on a monospace grid, read by a person scanning rather than parsing. Everything here is about what that material can actually hold.

Two facts set every rule below.

  1. The grid is about 80 columns wide and one character deep. Cross it and the terminal wraps the line, shearing the figure into unreadable halves.
  2. The reader stops wherever they stop — the family's stopping-point doctrine, references/human-contract.md §2. So a figure must be correct at a glance and still correct on a second look.

Placement: the rule that matters most

Three parts, always in this order.

  verdict sentence  ->  figure  ->  caption stating the finding

A reader who never looks at the picture must still be correct. That is the whole test, and it is the stopping-point doctrine applied to a figure. A figure is evidence for a claim someone else already made in words; it is never the claim itself.

The verdict above and the caption below are prose. Use human-output when it is installed; otherwise use the portable style floor in references/human-contract.md, including what a caption must name (the finding, not the subject). This file owns only what is inside the fence.

The default is to draw

Draw when the reader must hold two or more things in mind and relate them. One fact is a sentence. A causal argument is prose. Position, proportion, sequence, containment, and adjacency are figures.

There are exactly two refusals, and both are refusals because the picture would lie:

  • Dishonest encoding. Any visual property asserting something you did not measure. Equal-width boxes claiming equal durations. Node size claiming an importance nobody ranked. A smooth curve through four points claiming continuity. Decimal precision on an estimate. Redesign until every visible property maps to a measured quantity, or state the numbers in text instead.
  • Crossing lines. A crossing means the structure is not flat and the layout is lying about it. Re-order to remove it. If it will not go, hand back an adjacency table (from / to), which holds arbitrary tangle without deceiving anyone.

Read the full file on GitHub · 707 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 707 lines · 161 tokens per session scan C f1e25064f909

Subscribe to this mod's changes

human-draw is a skill published in the GitHub repository allemaar/open-skills (14 stars, last pushed yesterday), licensed Apache-2.0. It adds 161 tokens to every session and 7,365 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it C with 1 finding (tells the agent never to refuse). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.