axe-ios-simulator

axe-ios-simulator is a skill for Claude Code, Codex from alleneubank/claude-code. It costs 26 tokens per session (1,325 once invoked), scanned A, original, Apache-2.0.

A tool for controlling Apple iOS Simulator devices through accessibility and touch input. It can tap, type, swipe, use gestures, press system buttons, and capture screenshots.

In plain words
What is it for?
Use it to automate app interactions, test buttons and accessibility labels, enter text, scroll through screens, press Home, and capture simulator screenshots or video.
Why use it?
It removes the need to perform repetitive simulator actions manually when testing an iPhone or iPad app.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/alleneubank/claude-code/axe-ios-simulator
Any agent
npx skills add alleneubank/claude-code --skill axe-ios-simulator
Clone the repo
git clone --depth 1 https://github.com/alleneubank/claude-code

Made for: Claude Code, Codex.

Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,325 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00026 $0.01325
Opus 5 $0.00013 $0.00662
Sonnet 5 $0.00005 $0.00265
Haiku 4.5 $0.00003 $0.00133

Measured 3d ago against content hash a53a6192bf48, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

axe-ios-simulator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/axe-ios-simulator/SKILL.md · 172 lines

How it starts

The opening of the file, as written. The whole thing — 172 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AXe iOS Simulator Automation

AXe is a single-binary CLI for iOS Simulator automation via Apple's Accessibility APIs and HID.

Installation

brew install cameroncooke/axe/axe

Quick Start

# Get simulator UDID
axe list-simulators
UDID="<simulator-udid>"

# Basic interactions
axe tap -x 100 -y 200 --udid $UDID
axe tap --label "Safari" --udid $UDID
axe type 'Hello World!' --udid $UDID
axe gesture scroll-down --udid $UDID
axe button home --udid $UDID
axe screenshot --udid $UDID

Touch & Gestures

# Tap at coordinates
axe tap -x 100 -y 200 --udid $UDID

# Tap by accessibility identifier or label
axe tap --id "myButton" --udid $UDID
axe tap --label "Submit" --udid $UDID

# With timing controls
axe tap -x 100 -y 200 --pre-delay 1.0 --post-delay 0.5 --udid $UDID

# Swipe
axe swipe --start-x 100 --start-y 300 --end-x 300 --end-y 100 --udid $UDID
axe swipe --start-x 50 --start-y 500 --end-x 350 --end-y 500 --duration 2.0 --delta 25 --udid $UDID

# Low-level touch control
axe touch -x 150 -y 250 --down --udid $UDID
axe touch -x 150 -y 250 --up --udid $UDID
axe touch -x 150 -y 250 --down --up --delay 1.0 --udid $UDID

Gesture Presets

Preset Use Case
scroll-up Content navigation
scroll-down Content navigation
scroll-left Horizontal scrolling
scroll-right Horizontal scrolling
swipe-from-left-edge Back navigation
swipe-from-right-edge Forward navigation
swipe-from-top-edge Dismiss/close
swipe-from-bottom-edge Open/reveal
axe gesture scroll-down --udid $UDID
axe gesture swipe-from-left-edge --udid $UDID
axe gesture scroll-up --screen-width 430 --screen-height 932 --udid $UDID
axe gesture scroll-down --pre-delay 1.0 --post-delay 0.5 --udid $UDID

Text Input

# Direct text (use single quotes for special characters)
axe type 'Hello World!' --udid $UDID

# From stdin (best for automation)
echo "Complex text" | axe type --stdin --udid $UDID

# From file
axe type --file input.txt --udid $UDID

# Individual key press by HID keycode
axe key 40 --udid $UDID  # Enter key
axe key 42 --duration 1.0 --udid $UDID  # Hold Backspace

# Key sequence
axe key-sequence --keycodes 11,8,15,15,18 --udid $UDID  # "hello"

Read the full file on GitHub · 172 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 172 lines · 26 tokens per session scan A a53a6192bf48

Subscribe to this mod's changes

axe-ios-simulator is a skill published in the GitHub repository alleneubank/claude-code (52 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 26 tokens to every session and 1,325 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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