build-for-good-ux

build-for-good-ux is a skill for Claude Code, Codex from alper-dev/build-for-good-ux-skill. It costs 87 tokens per session (4,989 once invoked), scanned A, original, Apache-2.0.

A checklist for designing and reviewing user interfaces and user experiences. It covers what users see while an action is loading, succeeds, fails, or has no data.

In plain words
What is it for?
Use it when building or reviewing pages, forms, components, loading states, errors, empty states, success messages, and interfaces with many choices.
Why use it?
It helps prevent interfaces that handle only the successful path and leave users unsure what happened or how to recover.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building or reviewing pages, forms, components, loading states, errors, empty states, success messages, and interfaces with many choices.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add alper-dev/build-for-good-ux-skill --skill build-for-good-ux-skill
Clone the repo
git clone --depth 1 https://github.com/alper-dev/build-for-good-ux-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for build-for-good-ux

README.md
[![agentmods](https://agentmods.dev/badge/skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill/github.svg)](https://agentmods.dev/skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill)
Your own site
<a href="https://agentmods.dev/skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill"><img src="https://agentmods.dev/badge/skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for build-for-good-ux

Your own site · 80×15
<a href="https://agentmods.dev/skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill"><img src="https://agentmods.dev/badge/skills/alper-dev/build-for-good-ux-skill/build-for-good-ux-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 87 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,989 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00087 $0.04989
Opus 5.5 $0.00035 $0.01996
Sonnet 5.5 $0.00017 $0.00998
Haiku 4.5 $0.00009 $0.00499

Measured 1mo ago against content hash f0419e91c464, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

build-for-good-ux scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

SKILL.md · 480 lines

How it starts

The opening of the file, as written. The whole thing — 480 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Build For Good UX

Based on Katherine Gilligan's public "Build For Good UX" series (@synsation_). Use this as an implementation checklist for UI work, not as transcript notes.

Core Principle

Good UI is how an app looks. Good UX is whether users understand what to do, what happened, what failed, and how to recover. AI-generated UI often covers only the happy path. Build the full experience.

Every screen needs these states:

State Required UX
Loading Shows progress appropriate to wait time and scope
Success Confirms the user's action worked
Error Explains what happened, why, and next action
Empty Explains why nothing is there and how to start or continue

Good UX builds trust. Bad UX creates uncertainty, extra steps, and friction. Users leave and blame the product, not themselves.

Required Workflow

When building or reviewing a UI, do this before considering the work complete:

  1. Identify every user action and async data source.
  2. Define loading, success, error, and empty states for each relevant screen or section.
  3. Pick the loader based on scope and duration; place loaders inside action buttons when scoped to that trigger.
  4. Place errors next to the thing that caused them unless the issue blocks the whole flow.
  5. Ensure every action gives visible or tactile feedback across all button states (default, hover, focus, pressed, loading, disabled; see Button States And Accessibility).
  6. Decide whether to keep submit enabled with focused error jump instead of disabled button traps.
  7. Make each page section resilient when other sections load slowly or fail.
  8. Apply Tesler's Law: absorb complexity in code and system design rather than offloading it to users.
  9. Use familiar patterns for the user's device, locale, and audience (Jakob's Law).
  10. Respect Fitts's Law: optimize tap target sizes, invisible hit padding, thumb reach, and resolve scroll-vs-tap gesture conflicts.
  11. Reduce choice overload with grouping, curation, filtering, or progressive disclosure without hiding core discoverability.
  12. Verify the final checklist at the bottom of this file.

Read the full file on GitHub · 480 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +128 lines · +37 tokens per session f0419e91c464
  2. 1mo ago First seen · 352 lines · 50 tokens per session scan A 23f29b6d36aa

Subscribe to this mod's changes

build-for-good-ux is a skill published in the GitHub repository alper-dev/build-for-good-ux-skill (16 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 87 tokens to every session and 4,989 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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