write-unit-tests

write-unit-tests is a skill for Claude Code, Codex from andresharpe/dotbot. It costs 26 tokens per session (1,058 once invoked), scanned A, original, MIT.

A guide for writing unit tests, which check one part of a program in isolation. It covers the arrange-act-assert structure, expected results, edge cases, and errors; TDD means writing a failing test before implementing the fix.

In plain words
What is it for?
Use it to test business rules, individual components, normal inputs, unusual inputs, and failure handling.
Why use it?
It helps catch regressions when code changes and makes expected behavior explicit.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to test business rules, individual components, normal inputs, unusual inputs, and failure handling.

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Install with agentmods
npx agentmods add skills/andresharpe/dotbot/write-unit-tests
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add andresharpe/dotbot --skill write-unit-tests
Clone the repo
git clone --depth 1 https://github.com/andresharpe/dotbot

Made for: Claude Code, Codex.

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README.md
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Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,058 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.01058
Opus 5.5 $0.00010 $0.00423
Sonnet 5.5 $0.00005 $0.00212
Haiku 4.5 $0.00003 $0.00106

Measured 1mo ago against content hash 59fdef5ae243, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

write-unit-tests scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

content/skills/write-unit-tests/SKILL.md · 186 lines

How it starts

The opening of the file, as written. The whole thing — 186 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Write Unit Tests

Guide for writing effective unit tests that verify behavior and catch regressions.

When to Use

  • Testing pure logic and business rules
  • Verifying individual components in isolation
  • Testing edge cases and error conditions
  • TDD red-green-refactor cycle

Test Structure (Arrange-Act-Assert)

[Fact]
public void MethodName_Scenario_ExpectedBehavior()
{
    // Arrange - Set up test data and dependencies
    var dependency = Substitute.For<IDependency>();
    dependency.GetData().Returns(expectedData);
    var sut = new SystemUnderTest(dependency);
    
    // Act - Execute the behavior being tested
    var result = sut.MethodUnderTest(input);
    
    // Assert - Verify expected outcomes
    result.Should().Be(expectedValue);
    dependency.Received(1).GetData();
}

Test Naming

Use descriptive names that explain what's being tested:

  • MethodName_Scenario_ExpectedBehavior
  • MethodName_WhenCondition_ShouldDoSomething
  • MethodName_GivenInput_ReturnsExpectedOutput

Examples:

  • Calculate_WithNegativeNumber_ThrowsArgumentException
  • ProcessOrder_WhenInventoryInsufficient_ReturnsFailureResult
  • FormatDate_GivenNull_ReturnsEmptyString

Test Coverage

1. Happy Path

  • Normal, expected inputs
  • Successful execution
  • Expected outputs

2. Edge Cases

  • Boundary values (min, max, zero, empty)
  • Null inputs
  • Empty collections
  • Special characters

3. Error Scenarios

  • Invalid inputs
  • Exceptions
  • Validation failures
  • Constraint violations

Mocking & Isolation

  • Use test doubles for dependencies
  • Mock external services, databases, APIs
  • Keep tests fast and deterministic
  • Don't mock what you don't own (value objects, DTOs)
// Good - Mock interface
var repository = Substitute.For<IRepository>();

// Bad - Don't mock concrete classes or value objects
var dto = Substitute.For<DataTransferObject>(); // ❌

Assertions

Use fluent assertions for clarity:

// Good - Fluent and readable
result.Should().Be(expected);
result.Should().BeEquivalentTo(expected);
collection.Should().HaveCount(3);
action.Should().Throw<ArgumentException>()
    .WithMessage("*invalid*");

// Avoid - Less clear
Assert.Equal(expected, result);
Assert.True(result != null);

Read the full file on GitHub · 186 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 186 lines · 26 tokens per session scan A 59fdef5ae243

Subscribe to this mod's changes

write-unit-tests is a skill published in the GitHub repository andresharpe/dotbot (52 stars, last pushed 1mo ago), licensed MIT. It adds 26 tokens to every session and 1,058 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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