Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add andresharpe/dotbot --skill write-unit-testsgit clone --depth 1 https://github.com/andresharpe/dotbotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/andresharpe/dotbot/write-unit-tests)<a href="https://agentmods.dev/skills/andresharpe/dotbot/write-unit-tests"><img src="https://agentmods.dev/badge/skills/andresharpe/dotbot/write-unit-tests/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/andresharpe/dotbot/write-unit-tests"><img src="https://agentmods.dev/badge/skills/andresharpe/dotbot/write-unit-tests.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00026 | $0.01058 |
| Opus 5.5 | $0.00010 | $0.00423 |
| Sonnet 5.5 | $0.00005 | $0.00212 |
| Haiku 4.5 | $0.00003 | $0.00106 |
Grade A, and why
write-unit-tests scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 186 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Write Unit Tests
Guide for writing effective unit tests that verify behavior and catch regressions.
When to Use
- Testing pure logic and business rules
- Verifying individual components in isolation
- Testing edge cases and error conditions
- TDD red-green-refactor cycle
Test Structure (Arrange-Act-Assert)
[Fact]
public void MethodName_Scenario_ExpectedBehavior()
{
// Arrange - Set up test data and dependencies
var dependency = Substitute.For<IDependency>();
dependency.GetData().Returns(expectedData);
var sut = new SystemUnderTest(dependency);
// Act - Execute the behavior being tested
var result = sut.MethodUnderTest(input);
// Assert - Verify expected outcomes
result.Should().Be(expectedValue);
dependency.Received(1).GetData();
}
Test Naming
Use descriptive names that explain what's being tested:
MethodName_Scenario_ExpectedBehaviorMethodName_WhenCondition_ShouldDoSomethingMethodName_GivenInput_ReturnsExpectedOutput
Examples:
Calculate_WithNegativeNumber_ThrowsArgumentExceptionProcessOrder_WhenInventoryInsufficient_ReturnsFailureResultFormatDate_GivenNull_ReturnsEmptyString
Test Coverage
1. Happy Path
- Normal, expected inputs
- Successful execution
- Expected outputs
2. Edge Cases
- Boundary values (min, max, zero, empty)
- Null inputs
- Empty collections
- Special characters
3. Error Scenarios
- Invalid inputs
- Exceptions
- Validation failures
- Constraint violations
Mocking & Isolation
- Use test doubles for dependencies
- Mock external services, databases, APIs
- Keep tests fast and deterministic
- Don't mock what you don't own (value objects, DTOs)
// Good - Mock interface
var repository = Substitute.For<IRepository>();
// Bad - Don't mock concrete classes or value objects
var dto = Substitute.For<DataTransferObject>(); // ❌
Assertions
Use fluent assertions for clarity:
// Good - Fluent and readable
result.Should().Be(expected);
result.Should().BeEquivalentTo(expected);
collection.Should().HaveCount(3);
action.Should().Throw<ArgumentException>()
.WithMessage("*invalid*");
// Avoid - Less clear
Assert.Equal(expected, result);
Assert.True(result != null);
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 186 lines · 26 tokens per session scan A 59fdef5ae243
write-unit-tests is a skill published in the GitHub repository andresharpe/dotbot (52 stars, last pushed 1mo ago), licensed MIT. It adds 26 tokens to every session and 1,058 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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