Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add andrewsrigom/agent-skills --skill nextjs-performance-and-render-costgit clone --depth 1 https://github.com/andrewsrigom/agent-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/andrewsrigom/agent-skills/nextjs-performance-and-render-cost)<a href="https://agentmods.dev/skills/andrewsrigom/agent-skills/nextjs-performance-and-render-cost"><img src="https://agentmods.dev/badge/skills/andrewsrigom/agent-skills/nextjs-performance-and-render-cost/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/andrewsrigom/agent-skills/nextjs-performance-and-render-cost"><img src="https://agentmods.dev/badge/skills/andrewsrigom/agent-skills/nextjs-performance-and-render-cost.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.00631 |
| Opus 5.5 | $0.00022 | $0.00252 |
| Sonnet 5.5 | $0.00011 | $0.00126 |
| Haiku 4.5 | $0.00006 | $0.00063 |
Grade A, and why
nextjs-performance-and-render-cost scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Next.js Performance And Render Cost
Use this skill when the main problem is route performance, render cost, or startup weight in a Next.js app.
Scope
- route render cost
- client bundle and hydration weight
- excessive client boundaries
- dynamic rendering where static or cached work would be cheaper
- third-party script cost in Next.js routes
Routing cues
- slow App Router route, high TTFB, hydration cost, heavy client bundle, too many client components, route render cost, slow initial load -> use this skill
- if the main question is cache invalidation or fetch policy -> use
nextjs-data-fetching-and-cache - if the main question is runtime or request interception -> use
nextjs-rendering-runtime-and-middleware - if the main question is pure React rerender scope inside a client subtree -> use
react-render-performance-and-state-boundaries
Default path
- Keep the route server-first by default.
- Push
'use client'as low as possible in the tree. - Make expensive data reads static or cached when the product model allows it.
- Avoid broad client providers near the root unless they truly need to wrap the route.
- Audit third-party scripts and SDKs before micro-optimizing component code.
- Optimize the heaviest route segment or client boundary first.
When to deviate
- Accept a larger client surface only when the route is genuinely interaction-heavy.
- Keep a route dynamic only when personalization or rapidly changing data truly requires it.
- Stream partial UI only when it improves perceived latency instead of complicating the route for little gain.
Guardrails
- Server Components are cheaper than unnecessary Client Components.
- Large client boundaries near the root usually multiply hydration and rerender cost.
- Do not mark a route dynamic by habit.
- Third-party script and SDK cost is part of route performance, not somebody else’s problem.
Avoid
- adding
'use client'to large route segments for convenience - wrapping the whole app in client providers for one local feature
- keeping routes dynamic when the product model allows static or cached output
- optimizing tiny component details while shipping a heavy client graph
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 71 lines · 56 tokens per session scan A 6a8df49f65f6
nextjs-performance-and-render-cost is a skill published in the GitHub repository andrewsrigom/agent-skills (2 stars, last pushed 7mo ago), licensed MIT. It adds 56 tokens to every session and 631 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
nextjs-performance-and-render-cost compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| nextjs-performance-and-render-costandrewsrigom/agent-skills | Skill | 2 | 7mo ago | MIT | A | 56 | Claude Code, Codex |
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