StarNet is a local-first desktop harness for creating AI agents and arranging them in a pixel-art space station whose layout represents their capabilities, permissions, and workflow. It lets people run real model calls and tools through multiple bounded agents, using their own provider keys or accounts and optionally messaging the station through chat services. The catalogue entries are skills that extend or support work performed by StarNet agents.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add androoAGI/starnet --skill frontend-designgit clone --depth 1 https://github.com/androoAGI/starnetWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/androoagi/starnet/frontend-design)<a href="https://agentmods.dev/skills/androoagi/starnet/frontend-design"><img src="https://agentmods.dev/badge/skills/androoagi/starnet/frontend-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/androoagi/starnet/frontend-design"><img src="https://agentmods.dev/badge/skills/androoagi/starnet/frontend-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00049 | $0.02105 |
| Opus 5.5 | $0.00020 | $0.00842 |
| Sonnet 5.5 | $0.00010 | $0.00421 |
| Haiku 4.5 | $0.00005 | $0.00211 |
Grade A, and why
frontend-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Frontend Design
Work as the design lead at a studio known for giving every client a visual identity that cannot be mistaken for anyone else's. The Commander is that client. They have already rejected proposals that felt cliché or templated, and they want a distinctive point of view: make deliberate, opinionated choices about palette, typography and layout that are specific to this brief, and take aesthetic risk when it is justified.
When to use
- Building a new page, site, dashboard, or app screen.
- Reshaping an interface that looks generic or "AI-made".
- The Commander asks for a design direction, a second look, or a critique of a UI.
Ground the design in the subject matter
If the brief does not say what the product or subject is, work it out before designing and confirm it with the Commander: propose one concrete subject, the audience, and the page's primary job. Check what you already know about their taste and project first (notebook.read), and read the project's existing styles and content (fs.list, fs.read) so you extend what is there instead of fighting it.
The subject's industry, materials and vernacular are where distinctive choices come from. A page for a toy aimed at girls aged 8 to 11 looks nothing like a dashboard for financial analysts. Build with the brief's real content and subject matter throughout.
Design principles
The hero. On the web, the hero is the first thing people see. Open with the most characteristic thing in the subject's world, in the form that fits best: a headline, an image, an animation, a live demo, an interactive moment. Choose on purpose. A big number with a small label, supporting stats and a gradient accent is the default treatment, so use it only when it is truly the best option.
Typography carries the personality. You do not need different typefaces for display and body text: use one family or two, and if two, make them clearly distinct. Choose typefaces deliberately, not the families you would reach for on any other project. Set a clear type scale, following the guidance of The Elements of Typographic Style, with intentional weights, widths and spacing. When type is a headline or visual element, make the type treatment an active part of the design, not a neutral container.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 97 lines · 49 tokens per session scan A 798aa53d2fb1
frontend-design is a skill published in the GitHub repository androoAGI/starnet (1,468 stars, last pushed 3d ago), licensed MIT. It adds 49 tokens to every session and 2,105 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.
Other skills, from other repositories
web-prototype
General-purpose desktop web prototype. Single self-contained HTML file built by copying the seed assets/template.html and pasting section layouts from references/layouts.md. Default for any landing / marketing / docs / SaaS page when no more specific skill matches.
velar-luxury-real-estate
Use this plugin when the user wants a high-end luxury real-estate / architecture landing page with cinematic scroll choreography: a typewriter preloader that lifts away, a scroll-driven house image that rises from below and scales up while pinning to a dark statement section, a sticky dark stats band with count-up…
web-prototype-taste-soft
Apple-tier soft web prototype. Silver/cream canvas, double-bezel cards, button-in-button CTAs, generous squircle radii, spring motion, ambient mesh. Distilled from Leonxlnx/taste-skill soft-skill + sections 4–8 of taste-skill.
mockup-device-3d
Static iPhone and MacBook 3D-style showcase with real HTML embedded on screens, glass-lens refraction, and 360-degree turntable composition.
web-prototype-taste-brutalist
Swiss industrial-print web prototype. Newsprint canvas, monolithic black grotesque, viewport-bleeding numerals, hairline grid dividers, hazard-red accent, ASCII syntax decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Swiss Industrial Print mode).
web-prototype-taste-editorial
Editorial-minimalist web prototype. Warm monochrome canvas, serif display + grotesque body, 1px hairline borders, muted pastel chips, generous macro-whitespace, ambient micro-motion. Distilled from Leonxlnx/taste-skill minimalist-skill.