accessibility

accessibility is a skill for Claude Code from aneja5/forge-skills. It costs 49 tokens per session (1,708 once invoked), scanned A, original, MIT.

A set of instructions for making user-facing interfaces accessible to people with disabilities, using WCAG AA as the baseline. It produces an accessibility policy and testing checklist.

In plain words
What is it for?
Use it when building or reviewing production UI, especially components such as modals, drawers, and command palettes, or when supporting government, education, healthcare, or EU customers.
Why use it?
It gives developers concrete rules for HTML meaning, keyboard use, focus, screen readers, contrast, ARIA, and reduced motion before accessibility problems reach users.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the forge-skills plugin — 42 skills, 36 commands, 1 hook shipped together

Good fit Use it when building or reviewing production UI, especially components such as modals, drawers, and command palettes, or when supporting government, education, healthcare, or EU customers.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/aneja5/forge-skills/accessibility
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add aneja5/forge-skills --skill accessibility
Clone the repo
git clone --depth 1 https://github.com/aneja5/forge-skills

Made for: Claude Code.

Or install forge-skills, the plugin that ships this one along with the rest of its 42 skills, 36 commands, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for accessibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/aneja5/forge-skills/accessibility/github.svg)](https://agentmods.dev/skills/aneja5/forge-skills/accessibility)
Your own site
<a href="https://agentmods.dev/skills/aneja5/forge-skills/accessibility"><img src="https://agentmods.dev/badge/skills/aneja5/forge-skills/accessibility/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for accessibility

Your own site · 80×15
<a href="https://agentmods.dev/skills/aneja5/forge-skills/accessibility"><img src="https://agentmods.dev/badge/skills/aneja5/forge-skills/accessibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,708 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.01708
Opus 5.5 $0.00020 $0.00683
Sonnet 5.5 $0.00010 $0.00342
Haiku 4.5 $0.00005 $0.00171

Measured 2mo ago against content hash c9e409fb14df, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/accessibility/SKILL.md · 133 lines

How it starts

The opening of the file, as written. The whole thing — 133 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Accessibility

Overview

Establish WCAG AA as the baseline floor for every UI surface — before it ships. Output is .forge/accessibility.md — the semantic-HTML rules, the ARIA usage policy, keyboard navigation requirements, focus management rules, contrast policy, reduced-motion respect, and the screen-reader testing checklist. Pairs with design-system (which defines the visual tokens that meet contrast) and interaction-patterns (which defines the keyboard and focus contract).

When to Use

  • A UI surface is going to production and there's no accessibility audit
  • The product ships to EU, government, healthcare, or education customers (legal requirement)
  • A user reports that they can't use a feature with keyboard or screen reader
  • A new component category is being added (modal, drawer, command palette) and focus management is unclear
  • An existing UI is being audited and ARIA usage looks suspicious

When NOT to Use

  • Internal CLI tools or backend services with no UI
  • Throwaway prototypes that will never ship
  • Single one-line copy changes that don't touch interaction or structure

Common Rationalizations

Thought Reality
"Accessibility is a nice-to-have" It's a legal requirement in most markets (ADA in US, EAA in EU, AODA in Canada) and a usability requirement everywhere.
"We'll add it later" Retrofitting a11y costs 10x building it in. Every component pattern picked without a11y becomes a refactor.
"Our users don't need it" You don't know that — assistive tech use is often invisible. ~20% of users have a disability in some form.
"ARIA fixes everything" ARIA overuse is worse than no ARIA. Native semantic HTML always beats <div role="button">.
"Just make the visible thing look right" Screen readers see structure, not pixels. A visually-correct page can be unusable with VoiceOver.
"Color is enough to signal state" Colorblind users can't see red-vs-green; every meaningful color needs a text or icon backup.

Read the full file on GitHub · 133 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 133 lines · 49 tokens per session scan A c9e409fb14df

Subscribe to this mod's changes

accessibility is a skill published in the GitHub repository aneja5/forge-skills (3 stars, last pushed 5mo ago), licensed MIT. It adds 49 tokens to every session and 1,708 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

accessibility compared with skills from other repositories

accessibility next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
accessibilityaneja5/forge-skillsSkill35mo agoMITA49Claude Code
mermaidKripu77/software-factorySkill61mo agoMITA34Claude Code
lottie-designenegaltech/lottie-marketplaceSkill66mo agononeA111Claude Code
web-typographywondelai/skillsSkill2.6k4d agoMITA128Claude Code, Codex
design-everyday-thingswondelai/skillsSkill2.6k4d agoMITA132Claude Code
hooked-uxwondelai/skillsSkill2.6k4d agoMITA109Claude Code
designlang-tokensManavarya09/design-extractSkill4.8kyesterdayMITA30Claude Code