hr-recruiting

hr-recruiting is a skill for Claude Code from anhnguyen0905/codex-mcp. It costs 93 tokens per session (1,254 once invoked), scanned A, original, MIT.

A guide to running hiring and people operations, including job descriptions, structured interviews, candidate sourcing, onboarding, pay comparisons, and performance reviews. It focuses on using written criteria and measurable stages.

In plain words
What is it for?
Use it to design hiring processes, interview rubrics, sourcing plans, onboarding plans, compensation bands, salary benchmarks, and performance-review cycles.
Why use it?
It helps replace inconsistent hiring decisions with defined success criteria, repeatable questions, scoring guides, and pipeline measurements. It also gives a way to identify where candidates are being lost.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the codex-flow plugin — 65 skills, 2 commands, 1 MCP server shipped together

Good fit Use it to design hiring processes, interview rubrics, sourcing plans, onboarding plans, compensation bands, salary benchmarks, and performance-review cycles.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/anhnguyen0905/codex-mcp/hr-recruiting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add anhnguyen0905/codex-mcp --skill hr-recruiting
Clone the repo
git clone --depth 1 https://github.com/anhnguyen0905/codex-mcp

Made for: Claude Code.

Or install codex-flow, the plugin that ships this one along with the rest of its 65 skills, 2 commands, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hr-recruiting

README.md
[![agentmods](https://agentmods.dev/badge/skills/anhnguyen0905/codex-mcp/hr-recruiting/github.svg)](https://agentmods.dev/skills/anhnguyen0905/codex-mcp/hr-recruiting)
Your own site
<a href="https://agentmods.dev/skills/anhnguyen0905/codex-mcp/hr-recruiting"><img src="https://agentmods.dev/badge/skills/anhnguyen0905/codex-mcp/hr-recruiting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hr-recruiting

Your own site · 80×15
<a href="https://agentmods.dev/skills/anhnguyen0905/codex-mcp/hr-recruiting"><img src="https://agentmods.dev/badge/skills/anhnguyen0905/codex-mcp/hr-recruiting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,254 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.01254
Opus 5 $0.00046 $0.00627
Sonnet 5 $0.00019 $0.00251
Haiku 4.5 $0.00009 $0.00125

Measured 12d ago against content hash f1a51b5cf7b1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

hr-recruiting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hr-recruiting/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HR & Recruiting Operations (hiring pipeline, interviews, comp, people analytics)

Design the hiring process backwards from the decision

Before sourcing anyone, write down: the role's success criteria at 90 days and 12 months, the 4–6 competencies that predict them, and which pipeline stage tests each competency. A stage that tests nothing is theater; a competency tested nowhere is a coin flip at offer time.

Per stage, record: what it assesses | who assesses | pass bar | expected pass-through %

Structured interviews or noise

  • Same questions, same order, per role. Unstructured "get to know them" interviews have near-zero predictive validity and maximize bias; structure is the single highest-leverage fix.
  • Behavioral anchors, not gut scores. Each question gets a 1–4 rubric with written descriptions of what a 1 and a 4 look like. "Strong hire / hire / no hire" without anchors just launders intuition.
  • Independent scoring first. Interviewers submit written scores before any debrief; the loudest voice in a live discussion otherwise sets everyone's number.
  • Work samples beat questions. For any role where a realistic exercise exists, a scored work sample outpredicts every interview question about the same skill.

Pipeline metrics — definitions

pass-through(stage)   = candidates advancing from stage / candidates entering stage
time-to-hire          = days from candidate entering pipeline → offer accepted
time-to-fill          = days from req opened → offer accepted (measures the process, not the person)
offer acceptance rate = offers accepted / offers extended
source yield          = hires from source / candidates from source (compute per stage, per source)
cost per hire         = (agency + ads + tooling + recruiter time) / hires in period

Read the funnel per role and per source. A 2% resume→hire yield is normal; the diagnostic value is in where it drops. A collapse at final stage means earlier stages don't test what the final bar tests (wasted interviewer hours); a collapse at offer means comp, close process, or speed.

Read the full file on GitHub · 104 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 104 lines · 93 tokens per session scan A f1a51b5cf7b1

Subscribe to this mod's changes

hr-recruiting is a skill published in the GitHub repository anhnguyen0905/codex-mcp (3 stars, last pushed yesterday), licensed MIT. It adds 93 tokens to every session and 1,254 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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