frontend-design

frontend-design is a skill for Claude Code, Codex from anilcancakir/claude-code. It costs 50 tokens per session (1,897 once invoked), scanned A, original, MIT.

A frontend implementation workflow for web, mobile-style, and Flutter interfaces. It uses a separate design direction and token plan, where tokens are named values for colours, sizes, typefaces, and other visual settings.

In plain words
What is it for?
Use it to build accessible, animated user interfaces from a committed visual direction, including web interfaces, iOS- or Material-style surfaces, and Flutter screens.
Why use it?
It prevents visual choices from being made ad hoc while components are being coded. It also keeps the implementation aligned with an approved design and accessibility requirements.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to build accessible, animated user interfaces from a committed visual direction, including web interfaces, iOS- or Material-style surfaces, and Flutter screens.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/anilcancakir/claude-code/frontend-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add anilcancakir/claude-code --skill frontend-design
Clone the repo
git clone --depth 1 https://github.com/anilcancakir/claude-code

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for frontend-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/anilcancakir/claude-code/frontend-design/github.svg)](https://agentmods.dev/skills/anilcancakir/claude-code/frontend-design)
Your own site
<a href="https://agentmods.dev/skills/anilcancakir/claude-code/frontend-design"><img src="https://agentmods.dev/badge/skills/anilcancakir/claude-code/frontend-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for frontend-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/anilcancakir/claude-code/frontend-design"><img src="https://agentmods.dev/badge/skills/anilcancakir/claude-code/frontend-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,897 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.01897
Opus 5.5 $0.00020 $0.00759
Sonnet 5.5 $0.00010 $0.00379
Haiku 4.5 $0.00005 $0.00190

Measured 12d ago against content hash fbd56265da2b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

frontend-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

opencode/ac/skills/frontend-design/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

frontend-design

UI work in two parts. The decisions (direction, tokens, critique) go to ac/design-director, a read-only agent, when the work needs them. The implementation is yours. DESIGN.md is the contract between the two: tokens in YAML, intent in prose. Covers web in any framework, iOS-feel and Material-feel interfaces, and Flutter.

Standing rules

These hold for the whole run and sit before the procedure so a compaction keeps them.

  • Direction before code. No palette, typeface or layout is chosen while writing components. Without a visual DESIGN.md or a theme with a point of view, run phase 2. With one, build inside it.
  • Tokens only. Every colour, size, radius and duration comes from DESIGN.md or the theme files; no literal outside them.
  • Generic instructions fail. "Clean and modern" lands on the same palette every time; commit to named hex values and typefaces, and keep the patterns in references/anti-slop.md out of the result. The user's own words win over any default here.
  • Ground the screen in its subject. The audience, the job and the subject's own vocabulary are where distinctive choices come from; the hero shows the most characteristic thing in that world, and a big number with supporting stats and a gradient accent is the default to avoid. Words are design content: a button names its action, an error says how to fix it, an empty state invites (anti-slop.md, Subject, hero and copy).
  • One platform family per surface. iOS-feel follows the HIG, Android and Material-feel web follow Material 3, Flutter uses the adaptive widgets; numbers in references/tokens-and-platforms.md.
  • UX first. Every screen designs loading, empty, error and success, not only the happy path. Touch targets 48 px or larger, visible keyboard focus, text contrast 4.5:1, prefers-reduced-motion honoured, one signature motion per screen and feedback under 200 ms (references/motion.md).
  • Build what the brief lists. Models add tests, docs and extra components nobody asked for; name such an idea in the report instead of building it.
  • Judge by the render. Your description of the result is not evidence; a screenshot is.
  • ac/design-director cannot ask the user anything, so the choice it recommends goes to the user through the question tool, in the user's language.
  • A failed subagent moves down its model chain; it is not a question. A subagent call that comes back with a provider failure (Subagent failed (sessionID: ...), a <subagent ... state="error"> message, an error such as provider.invalid-output) or with no answer at all (Subagent completed without a text response., an empty report) failed on its model, not on the work. Continue the same child instead of spawning a new one: call subagent again with the same agent, sessionID: "<the sessionID from the failure text>" and the prompt Your last turn stopped on a provider error. Continue the task from where you left off without repeating finished work., so the child keeps everything it already read. When it answered nothing or broke off mid-stream, continue it on the same model until it has run retryAttempts times there (from the ac_models tool, 3 in the shipped config); a 5xx was already retried inside the call, so it goes straight on. Then call ac_fallback_next({ tier: "<the agent name without ac/>", tried: [<every model this call ran on>], session_id: "<the sessionID from the failure text>", status: <the HTTP status, when the error carried one> }), with tried starting at the agent's chain head from ac_models unless you set its model yourself, continue the same child with model: "<the returned value>" as well, and give that model the same number of attempts. wait:<seconds> means that model has retries left: wait that long with one shell sleep and continue the child on the same model with tried unchanged. Start a fresh spawn with the full prompt only when the continuation is refused (Subagent session not found, is not a child of the current session) or the child's context overflowed. Only none, every entry of the chain tried, is a failure to report.

Read the full file on GitHub · 70 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago Changed · +1 lines fbd56265da2b
  2. 14d ago Changed · +1 lines · +14 tokens per session bdc7081b87dd
  3. 15d ago First seen · 68 lines · 36 tokens per session scan A d417663076ef

Subscribe to this mod's changes

frontend-design is a skill published in the GitHub repository anilcancakir/claude-code (4 stars, last pushed 2d ago), licensed MIT. It adds 50 tokens to every session and 1,897 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-31.

Related

frontend-design compared with skills from other repositories

frontend-design next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
frontend-designanilcancakir/claude-codeSkill42d agoMITA50Claude Code, Codex
aceternity-uisecondsky/claude-skillsSkill24915d agoMITA48Claude Code
typography-auditOutlineDriven/odin-claude-pluginSkill401mo agoApache-2.0A45Claude Code, Codex
polished-web-prototypeOutlineDriven/odin-claude-pluginSkill401mo agoApache-2.0A52Claude Code, Codex
ui-designOutlineDriven/odin-claude-pluginSkill401mo agoApache-2.0A46Claude Code, Codex
web-design-reviewOutlineDriven/odin-claude-pluginSkill401mo agoApache-2.0A43Claude Code, Codex
frontend-ui-engineeringOutlineDriven/odin-claude-pluginSkill401mo agoApache-2.0A46Claude Code, Codex