swarm-design-ui

swarm-design-ui is a skill for Claude Code, Codex from AnmarHani/SwarmVault. It costs 90 tokens per session (1,179 once invoked), scanned A, original, MIT.

A user-interface and user-experience design workflow for agreeing how an application should look and behave. It covers the design system, including colors, typography, spacing, components, layouts, and platform conventions.

In plain words
What is it for?
Use it to design web, mobile, desktop, terminal, or command-line interfaces, define page layouts and reusable components, and account for the audience, brand, accessibility, and platform.
Why use it?
It helps avoid inconsistent screens and default-looking interfaces by making design choices deliberate and shared with the user.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design web, mobile, desktop, terminal, or command-line interfaces, define page layouts and reusable components, and account for the audience, brand, accessibility, and platform.

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Install with agentmods
npx agentmods add skills/anmarhani/swarmvault/swarm-design-ui
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add AnmarHani/SwarmVault --skill swarm-design-ui
Clone the repo
git clone --depth 1 https://github.com/AnmarHani/SwarmVault

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for swarm-design-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/anmarhani/swarmvault/swarm-design-ui/github.svg)](https://agentmods.dev/skills/anmarhani/swarmvault/swarm-design-ui)
Your own site
<a href="https://agentmods.dev/skills/anmarhani/swarmvault/swarm-design-ui"><img src="https://agentmods.dev/badge/skills/anmarhani/swarmvault/swarm-design-ui/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for swarm-design-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/anmarhani/swarmvault/swarm-design-ui"><img src="https://agentmods.dev/badge/skills/anmarhani/swarmvault/swarm-design-ui.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,179 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.01179
Opus 5 $0.00045 $0.00589
Sonnet 5 $0.00018 $0.00236
Haiku 4.5 $0.00009 $0.00118

Measured 9d ago against content hash 147608068774, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

swarm-design-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/swarm-design-ui/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

swarm-design-ui — UI/UX design phase

Gate: validated SRS declaring a user interface. Runs alongside swarm-design. The goal is intentional, consistent design decided with the user — not templated defaults.

Load only what you need (token economy): the per-interface reference for the type at hand (references/web.md, references/mobile.md, references/desktop.md, references/tui-cli.md), and — for graphical UIs — references/style-menu.md, the on-demand catalog of product categories, style families, layout patterns, and design resources (checklist.design, UX laws, color/type/psychology tools).

1. Interview first

Audience and context of use; brand personality; platform conventions to honor; accessibility requirements; existing brand assets. Keep it light and options-first — the point is to understand the product, not to quiz.

2. Propose a design system (offer ≥2 directions)

Don't jump to one look. Using the product's category and personality (see references/style-menu.md for the vocabulary), synthesize a recommended design system and at least one distinct alternative — e.g. "clinical precision" vs "warm craft" — so the user chooses with something concrete in front of them. Present each as a compact panel:

DESIGN SYSTEM — <recommended | alternative>
  Pattern/layout : <e.g. Hero-centric + social proof>   why: <conversion/trust rationale>
  Style          : <e.g. Soft UI evolution>             best for: <fit>
  Colors         : primary / surface / accent / semantic / bg / text  (WCAG-AA checked)
  Typography     : <display / body pairing>             mood: <…>
  Effects        : <shadows, motion timing, hover>
  Avoid          : <anti-patterns for this domain — see style-menu>

The style/category menu is a guide, not a cage: if the product's needs point elsewhere, design for them. Resolve the picked direction into the tokens below.

3. Produce the design-system doc (docs/design-ui.md)

Everything as tokens and scales, never per-screen ad-hoc values:

Read the full file on GitHub · 87 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 87 lines · 0 tokens per session scan A 147608068774

Subscribe to this mod's changes

swarm-design-ui is a skill published in the GitHub repository AnmarHani/SwarmVault (5 stars, last pushed 1mo ago), licensed MIT. It adds 90 tokens to every session and 1,179 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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