create-cowork-plugin

A guided process for creating a new plugin during a Cowork session, ending with a ready-to-install plugin file.

In plain words
What is it for?
It helps decide whether the plugin needs skills, agents, hooks, or external service connections, then builds and packages the result through conversation.
Why use it?
It turns an idea into a complete plugin through structured discovery, planning, design, implementation, review, and packaging.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/anthropics/knowledge-work-plugins/create-cowork-plugin
Any agent
npx skills add anthropics/knowledge-work-plugins --skill create-cowork-plugin
Clone the repo
git clone --depth 1 https://github.com/anthropics/knowledge-work-plugins

Made for: Claude Code, Codex.

Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,891 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00077 $0.02891
Opus 5 $0.00039 $0.01445
Sonnet 5 $0.00015 $0.00578
Haiku 4.5 $0.00008 $0.00289

Measured 2d ago against content hash 476971742650, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

create-cowork-plugin scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

cowork-plugin-management/skills/create-cowork-plugin/SKILL.md · 271 lines

How it starts

The opening of the file, as written. The whole thing — 271 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Create Cowork Plugin

Build a new plugin from scratch through guided conversation. Walk the user through discovery, planning, design, implementation, and packaging — delivering a ready-to-install .plugin file at the end.

Overview

A plugin is a self-contained directory that extends Claude's capabilities with skills, agents, hooks, and MCP server integrations. This skill encodes the full plugin architecture and a five-phase workflow for creating one conversationally.

The process:

  1. Discovery — understand what the user wants to build
  2. Component Planning — determine which component types are needed
  3. Design & Clarifying Questions — specify each component in detail
  4. Implementation — create all plugin files
  5. Review & Package — deliver the .plugin file

Nontechnical output: Keep all user-facing conversation in plain language. Do not expose implementation details like file paths, directory structures, or schema fields unless the user asks. Frame everything in terms of what the plugin will do.

Plugin Architecture

Directory Structure

Every plugin follows this layout:

plugin-name/
├── .claude-plugin/
│   └── plugin.json           # Required: plugin manifest
├── skills/                   # Skills (subdirectories with SKILL.md)
│   └── skill-name/
│       ├── SKILL.md
│       └── references/
├── agents/                   # Subagent definitions (.md files)
├── .mcp.json                 # MCP server definitions
└── README.md                 # Plugin documentation

Legacy commands/ format: Older plugins may include a commands/ directory with single-file .md slash commands. This format still works, but new plugins should use skills/*/SKILL.md instead — the Cowork UI presents both as a single "Skills" concept, and the skills format supports progressive disclosure via references/.

Rules:

  • .claude-plugin/plugin.json is always required
  • Component directories (skills/, agents/) go at the plugin root, not inside .claude-plugin/
  • Only create directories for components the plugin actually uses
  • Use kebab-case for all directory and file names

Read the full file on GitHub · 271 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 271 lines · 77 tokens per session scan A 476971742650

Subscribe to this mod's changes

create-cowork-plugin is a skill published in the GitHub repository anthropics/knowledge-work-plugins (23,791 stars, last pushed today), licensed Apache-2.0. It adds 77 tokens to every session and 2,891 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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