Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add anymouschina/TapCanvas --skill seedance-2-video-gengit clone --depth 1 https://github.com/anymouschina/TapCanvasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/anymouschina/tapcanvas/seedance-2-video-gen)<a href="https://agentmods.dev/skills/anymouschina/tapcanvas/seedance-2-video-gen"><img src="https://agentmods.dev/badge/skills/anymouschina/tapcanvas/seedance-2-video-gen/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/anymouschina/tapcanvas/seedance-2-video-gen"><img src="https://agentmods.dev/badge/skills/anymouschina/tapcanvas/seedance-2-video-gen.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00101 | $0.03572 |
| Opus 5 | $0.00051 | $0.01786 |
| Sonnet 5 | $0.00020 | $0.00714 |
| Haiku 4.5 | $0.00010 | $0.00357 |
Grade A, and why
seedance-2-video-gen scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
> 需要真正出视频时,**用项目自有的生视频工具/节点**,把下面的方法论填进去;**不要**注册 EvoLink、不设任何 `*_API_KEY`、不 curl 外部端点。 How it starts
The opening of the file, as written. The whole thing — 93 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Seedance 2.0 生视频方法论(本地版)
定位(重要):本 skill 只给方法论,不执行、不调用外部 key。 本项目的视频生成统一走自己的链路:画布
video节点 /tapcanvas_video_generate_to_canvas工具 → new-api 的 doubao-seedance 官渠(如doubao-seedance-2-0-260128/-fast)。官渠已直接支持真人,项目不再有任何-face模型,禁止输出doubao-seedance-2.0-face等 -face 变体。 需要真正出视频时,用项目自有的生视频工具/节点,把下面的方法论填进去;不要注册 EvoLink、不设任何*_API_KEY、不 curl 外部端点。 边界:seedance-20 skill 教的是外部平台表面(EvoLink/OpenRouter/API key/外部定价),仅供咨询外部用法;本项目出片一律走自有链路,不采信其 API/key 指引。 TapCanvas 正式提示词边界:本 skill 的 Timeline、动作、运镜与模型知识只可作为领域方法输入,不能自行成为最终 prompt 标准。任何写入 TapCanvas 视频节点、提示词包或真实供应商请求的提示词,都由tapcanvas-video-workflow派video-prompt-writer,并在同一上下文按tapcanvas-video-reviewer修订;动态 generationContract 优先于本文件中的历史时长、分辨率、引用数量与示例@图N。
三种模式(方法论)
| 模式 | 用法 | 输入 |
|---|---|---|
| 文生视频 | 描述场景直接出视频 | prompt(可选 web 搜索增强时效性内容) |
| 图生视频 | 从图动起来 | 1 张图=首帧动画(首尾帧插值/续写/尾帧续接已于 2026-06-26/07-06 在本项目停用:镜间并发独立+exitState 文字承接;此段仅存档) |
| 参考生视频 | 多模态混合/编辑 | 图(0–9) + 视频(0–3) + 音频(0–3) + prompt,用自然语言按编号引用输入(续写用法已停用,同上注) |
当前口径:
storyboardImageNodeId是可选图片引用。单状态可用普通 image;确需表达连续变化时可用一张承载 2~3 个有序状态的故事板 image;无关键帧也合法。只有bridge_frames把它作为真起幅并要求lastFrameImageNodeId。仍禁运行时从已出视频抽帧续写,整章母板、通用设计板、四格以上分镜板和站位图禁止进入视频。
参数方法论
| 参数 | 说明 | 默认 |
|---|---|---|
| prompt | 运动意图描述。写运动方向与物理后果,把动作沿时间轴铺开(Timeline 分拍见下),禁止一句笼统带过。 | 必填 |
| duration | 4–15 秒。单段越短累积畸变越少(口径澄清:单拍 ≤3s(台词拍除外),单条 clip ≤15s)。 | 5s |
| resolution | 480p / 720p。 | 720p |
| audio | 可自动生成同步的人声/音效/BGM。 | 开 |
| aspect | 16:9 / 9:16 / 1:1 / 4:3 / 3:4 / 21:9 / adaptive。 | 16:9 |
| referenceImages | 图生视频 1–2 张;参考模式 0–9 张。 | 条件 |
| referenceVideos | 参考模式 0–3 个(.mp4/.mov,单段 2–15s,合计 ≤15s)。用于运镜/动作参考。(作为被编辑/续写源视频的用法已于 2026-06-26/07-06 在本项目停用:镜间并发独立+exitState 文字承接;此句仅存档) | 条件 |
| referenceAudio | 参考模式 0–3 个(.wav/.mp3,单段 2–15s,合计 ≤15s)。用于 BGM/音效/配音参考。 | 条件 |
一致性 / 喂图方法论(配合故事板)
- 按需关键帧 + 精选资产:每镜可不使用关键帧、使用普通单状态 image,或使用一张 2~3 状态故事板 image;再按剧情需要精选核心人物、群像、场景、武器/道具/VFX。整章母板、通用设计板、四格以上网格图和站位图绝不喂视频模型。
- 产品一致性:
keep the product appearance completely unchanged, camera movement only, no rotation;只动相机不动主体;单片段 ≤3s。 - 角色一致性:身份板派生单图(大头照+全身照)当锚点,每镜带固定外观描述;禁三视图整图直接喂视频(ID 漂移/双胞胎风险,与 sd2-pe 口径一致)。
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 93 lines · 101 tokens per session scan A 7ae390deb942
seedance-2-video-gen is a skill published in the GitHub repository anymouschina/TapCanvas (603 stars, last pushed 2d ago), licensed MIT. It adds 101 tokens to every session and 3,572 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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