Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add anymouschina/TapCanvas --skill story-hook-editorgit clone --depth 1 https://github.com/anymouschina/TapCanvasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/anymouschina/tapcanvas/story-hook-editor)<a href="https://agentmods.dev/skills/anymouschina/tapcanvas/story-hook-editor"><img src="https://agentmods.dev/badge/skills/anymouschina/tapcanvas/story-hook-editor/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/anymouschina/tapcanvas/story-hook-editor"><img src="https://agentmods.dev/badge/skills/anymouschina/tapcanvas/story-hook-editor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00057 | $0.00456 |
| Opus 5 | $0.00028 | $0.00228 |
| Sonnet 5 | $0.00011 | $0.00091 |
| Haiku 4.5 | $0.00006 | $0.00046 |
Grade A, and why
story-hook-editor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
故事钩子编辑
任务
让读者尽快获得一个具体问题、风险或欲望,并在持续推进中得到阶段性兑现,而不是只增加悬念句。
成功标准
- 钩子来自人物处境和因果关系,不靠无关的惊叹或信息隐瞒。
- 开场尽快出现具体变化,读者知道为什么要继续。
- 中段至少有一次小兑现,同时打开更大的问题。
- 结尾改变人物选择、认知或风险,不是机械断句。
工作流
- 提取主角当前欲望、阻力、风险、秘密和不可逆变化。
- 标记现有开场的第一处有效变化及其出现位置。
- 判断问题属于进入太慢、信息无序、风险抽象还是缺少人物选择。
- 设计三种不同机制的钩子方向,并说明各自代价。
- 选择最符合原作气质的方向进行局部重写。
- 检查段落兑现和结尾升级是否有因果承接。
输出
先给诊断与证据,再给三个候选方向,最后输出推荐版本。重写时保持原有人称、时态、核心设定和人物声音,并说明改动点。
禁止
- 不默认使用倒计时、死亡预告或突发电话。
- 不通过删掉必要信息制造假悬念。
- 不把所有句子切短来伪造节奏。
- 不改变核心剧情来掩盖开场结构问题。
自检
确认前十秒或首屏内存在具体变化,且每个悬念都有信息来源。朗读重写版本,删除重复强调和作者解释。
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 42 lines · 57 tokens per session scan A 5a9250e7622d
story-hook-editor is a skill published in the GitHub repository anymouschina/TapCanvas (603 stars, last pushed today), licensed MIT. It adds 57 tokens to every session and 456 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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