tapcanvas-generate-shot-placeholders

tapcanvas-generate-shot-placeholders is a skill for Claude Code from anymouschina/TapCanvas. It costs 165 tokens per session (14,465 once invoked), scanned A, original, MIT.

A TapCanvas workflow for turning a video script or chapter text into image-based storyboard board nodes. It divides the material into shots and submits images to the canvas when real image generation is requested.

In plain words
What is it for?
It creates storyboard image nodes, supports one-shot or cut-based decisions from the source rules, and checks task receipts and asset reuse before reporting the result.
Why use it?
It separates shot planning from canvas execution and records which images were submitted, completed, reused, or left undone.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Good fit It creates storyboard image nodes, supports one-shot or cut-based decisions from the source rules, and checks task receipts and asset reuse before reporting the result.

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Install with agentmods
npx agentmods add skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add anymouschina/TapCanvas --skill tapcanvas-generate-shot-placeholders
Clone the repo
git clone --depth 1 https://github.com/anymouschina/TapCanvas

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tapcanvas-generate-shot-placeholders

README.md
[![agentmods](https://agentmods.dev/badge/skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders/github.svg)](https://agentmods.dev/skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders)
Your own site
<a href="https://agentmods.dev/skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders"><img src="https://agentmods.dev/badge/skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tapcanvas-generate-shot-placeholders

Your own site · 80×15
<a href="https://agentmods.dev/skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders"><img src="https://agentmods.dev/badge/skills/anymouschina/tapcanvas/tapcanvas-generate-shot-placeholders.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 165 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 14,465 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00165 $0.14465
Opus 5.5 $0.00066 $0.05786
Sonnet 5.5 $0.00033 $0.02893
Haiku 4.5 $0.00016 $0.01447

Measured 1mo ago against content hash 5eb2278a822a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

tapcanvas-generate-shot-placeholders scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

apps/agents-cli/skills/tapcanvas-generate-shot-placeholders/SKILL.md · 644 lines

How it starts

The opening of the file, as written. The whole thing — 644 lines — stays where its author put it; the contents beside it link to each section on GitHub.

TapCanvas Generate Shot Storyboard Design Boards

职责边界:本 skill 是「设计板落地执行器」——把镜头表落成画布上的 kind=image 设计板节点(intent=generate_shot_placeholders)。拆镜/镜头表方法论(调度/景别/轴线/焦段/运镜/节拍)的真相源是 tapcanvas-storyboard-expert(含 镜头语言规则.md);本 skill 不另立一套拆镜规则,冲突以 storyboard-expert 为准。分镜表格列定义(13 列)的唯一权威也是 tapcanvas-storyboard-expert § 分镜表格输出格式;本 skill 的 shotText(§6.2)与图片 TABLE HEADER ROW(§6.1)均须与该 13 列规范对齐,不得另立冲突列序。

0. 调用合同(一句话)

读取源文本、章节上下文与用户生成参数,由 Agent 拆分完整设计板清单。每板完成镜头和引用设计后,通过 tapcanvas-api 当前工具目录读取 schema,使用 tapcanvas_image_generate_to_canvas 提交真实生图,不必先写完全部板。独立板可同轮并发;有前置视觉依赖的板等待真实资产就绪。已受理或成功的节点按原 ID 对账,不能重新提交。用户明确只要占位或文本时才只创建节点。

创建图片节点不等于生成图片,tapcanvas_flow_patch 只证明画布写入。结束前逐项核对清单的真实复用证据、受理回执与未执行原因;第一张受理不能结束整章请求。最终如实报告已提交、实际完成与剩余项,不调用已退役的 finalize 工具。技能中的创作规范用于同链自检与修订,不得成为运行时语义硬闸。

所有量化与必填项见 §1「硬约束速查表」。本节只解释流程顺序。

1. 硬约束速查表(单一权威)

下表列出本 skill 的全部强制约束。本文件其余章节均不得重复约束数值,只解释如何满足。任一项未达标必须修改后再进行交付核对。

1.1 工具与节点

项 约束
执行工具 以当前工具目录与动态 schema 为准;生图用 tapcanvas_image_generate_to_canvas,结构写入用 tapcanvas_flow_patch
工具事实 不调用当前目录不存在的动作;允许读取动态 schema
结果说明 依据真实节点、任务与资产证据区分已创建、已提交、已完成和未执行
节点 kind 必须 "image",禁止 "text",禁止空壳节点
imageModel generationConfig.imageModel;缺失时 "gpt-image-2"
imageSize generationConfig.imageSize;缺失时 "4K"
aspect 必须 "16:9",禁止 "9:16"(分镜表格是横板;最终视频比例和这里无关)
prompt 格式 由 §2.5 场景类型决策确定:boardFormat=table 时必须以 Film storyboard table — 开头(§6.1 模板);boardFormat=design_doc 时必须以 Film production design document — 开头(§6.1b 模板)。禁止写成单张场景描述或任何不含结构化面板的 prompt。⚠️ 当 styleTone 为写实/电影类(clean-real/cinematic)时——无论 fullColor 与否——一律选 boardFormat=design_doc(Film production design document — 开头),避免 storyboard 一词触发 gpt-image-2 输出动漫插画风格(本仓 CV#11 实测:裸 storyboard/分镜板字样会让写实类偶发画成二次元,详见 tapcanvas-storyboard-expert §3 CV#11);仅当确属「非写实的黑白分镜草图」需求才用 Film storyboard table —。fullColor 只决定填色与否,不再单独作为避词触发条件——触发判据是 styleTone。**
使用 tapcanvas_image_generate_to_canvas 直接出图时 同样必须遵守本 §1.1 全部约束(aspect=16:9、prompt 以 Film storyboard table — 或 Film production design document — 开头、13 列格式、有 shotText 字段)。禁止写"3 large panels, no lettering, no captions"此类纯视觉概念图格式——那不是分镜表,没有运镜/站位/时长信息,无法驱动视频生成。**
画面渲染风格 默认:黑白线稿(画面 分镜格:纯黑色轮廓线稿,线条清晰锐利,零填色、零灰调、零晕染、零渐变;背景为白底黑线或黑底白线 chalk 风;禁止任何彩色像素渗入)。variantParams.fullColor=true 时切换为 §2.2 全彩 CG 模式。

Read the full file on GitHub · 644 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 644 lines · 165 tokens per session scan A 5eb2278a822a

Subscribe to this mod's changes

tapcanvas-generate-shot-placeholders is a skill published in the GitHub repository anymouschina/TapCanvas (684 stars, last pushed 3d ago), licensed MIT. It adds 165 tokens to every session and 14,465 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-22.

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